Wasteland 2: Brian Fargo's Kickstarter triumph

The InXile founder on how crowd funding has connected him with fans and liberated him from draconian publishers.
You may think you know Diablo, but you don’t know it with this level of polish.

A post-mortem of ten ambitious games that failed to reach their funding goals.

One PS3 Metal Gear Solid HD Collection Limited Edition and five t-shirts up for grabs.

Shaping the world of WOW, or handling the live services behind Battlefield.

Our June issue, featuring Crysis 3, is out now.


The InXile founder on how crowd funding has connected him with fans and liberated him from draconian publishers.

You may think you know Diablo, but you don’t know it with this level of polish.
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We duck in for one at the watering hole that doubles as a purgatorial stopover on the way to maturity.

Consultant, author and futurist Scott Steinberg on the things to get right if you want your project to succeed.
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Wanderlands is back with a geometry-warping puzzler inspired by Peter Molydeux.

But InXile founder is loving his direct relationship with fans in development of Kickstarter success Wasteland 2.

Cliff Bleszinski vows to "drag this industry into the next generation".
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A look ahead to next week's celebration of Nordic videogame talent in Malmo, Sweden.

A post-mortem of ten ambitious games that failed to reach their funding goals.
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Light on personality, but an ambitious, beautifully freeform addition to PS3's multiplayer roster.
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Fight with West and Zampella still headed to trial as Activision is accused of trying to "dig up dirt" on former studio heads.
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Everplay marries arcade action and RPG systems to engaging effect.

What sets the likes of Thatgamecompany and Valve apart is their focus on the player, says Graham McAllister.

Admits launch preparations "did not go far enough" and delays launch of real-money auction house.
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Not all the games that find success on Kickstarter are high-profile sequels - here are ten about which you might not have heard.

Acne’s sweet-natured iPhone adventure is undermined by tedium.

IO Interactive’s downloadable aside widens the scope of pre-order bonuses.

Publisher in talks to offload Tomonobu Itagaki's project after losses rise 76 per cent.

Publisher admits sales of Street Fighter X Tekken have "fallen short" and indicates marked shift in approach to digital content.
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Or joining Future Publishing's digital team.