Retrospective: Resident Evil 4

Comments 1
at 04:00pm April 19 2014
Resi4

The phrase ‘a new kind of evil’ has been devalued over the years by marketing folk given little to work with. But not by Resident Evil 4. Not in its parish where clucking chickens scamper at the feet, cows lazily chew cud in their stalls, men tend the crops and women stoke a communal pyre…

Retrospective: Super Mario World

Comments 1
at 11:23am April 19 2014
Super Mario World

It’s almost a matter of course, discussing a Nintendo great in a retrospective, to detail its innovations at length. If it was the first in beloved series on a new platform – and Super Mario World was just that – then so much the better, because Shigeru Miyamoto and his team are bound to have…

Retrospective: Street Fighter II

Comments 0
at 05:18pm April 18 2014
Street Fighter II 2

Bursting on to the world arcade scene in 1991 with the force of a Hadouken to redefine the fighting genre and inspire a generation of bragging rights, Street Fighter II has since written its own chapter in the annals of videogame folklore. Almost every gamer, be they casual or hardcore, will have encountered this seminal…

Retrospective: Final Fantasy VII

Comments 2
at 12:54pm April 18 2014
Final Fantasy VII

Overblown, inconsistent and incoherent are all fair criticisms of FFVII. It’s also understated, consistent and coherent. Like Whitman, it stands above mere critical vocabulary and declares: ‘Do I contradict myself? Very well then, I contradict myself.’ Utterly modern in setting and narrative, to the point of making ecology the dominant concern, FFVII also contains elements…

Bugbear Entertainment on Next Car Game and the simple pleasure of messy driving

Comments 2
at 02:30pm April 17 2014
Next Car Game

Admit it: whenever a new Colin McRae or TOCA release presented another nuanced handling model to master, the first thing you did after putting the disc in was to drive into a wall to test how far your car’s bodywork would bend. Inevitably, and disappointingly, it would only ever buckle as far as the indestructible box at the…

BitSummit brings together the good, the bad and the weird of Japan’s indie scene

Comments 3
at 12:00pm April 17 2014
BitSummit

Now in its second year, BitSummit saw a major increase in size and attendance when it was held in Kyoto in March. Previously a one-day, business-only event, this year’s show was held over three days at the Miyako Messe convention centre, with over 100 developers, live music and presentations. The first of two public days…

Edge digital edition sale: 50 per cent off all back issues over Easter weekend

Comments 0
at 10:03am April 17 2014
devices

Missed an issue recently? Edge’s Easter sale is now on, offering 50 per cent off all digital back issues on iOS and Android. The sale will run until April 23 and includes every issue of our award-winning digital edition to date. Buy Edge on iOS (the iPad version features bespoke video content, interactive versions of…

Trials Fusion review

Comments 4
at 03:00pm April 16 2014
Trials Fusion review

The Trials series isn’t really suited to sequels. DLC, sure, and perhaps the occasional reboot to freshen up those visuals, but RedLynx pulled off such a perfect landing with Trials HD back in 2009 that each attempt to better it is increasingly dangerous, and Fusion comes perilously close to losing its balance. Tampering with the…

Reality, but better: what Google’s first videogame reveals about its vision of the web’s future

Comments 2
at 02:02pm April 16 2014
Ingress

There’s a new entity spreading across the globe that’s connecting people while becoming ever more influential. Many believe that by harnessing its power, people can become smarter and more creative; others are sceptical, wary of sacrificing control and concerned about its darker implications. It is a polarising force – whose side are you on? This…

Get Into Games: BAFTA winner thanks ‘God’ Terry Cavanagh

Comments 0
at 10:06am April 16 2014
Dare 2014

There are many routes into the game industry, but seldom will the path be easy. That’s a truism BAFTA One To Watch award winners DOS Studios can vouch for, and then some. Most of the team met up in their native Norway to create a game as a final year project in their Game Design…

View Archive
sssss