Batman: Arkham Knight will surely tie up the trilogy with a flourish – so what’s next for Rocksteady?

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at 04:42pm April 3 2014
Batman Arkham Knight

Rocksteady has done for Batman videogames what Christopher Nolan once did for the Dark Knight at the movies. Just as the British director’s rebooted film trilogy added critical kudos to Batman’s undoubted and enduring box office appeal, London studio Rocksteady’s Arkham adventures have, after years of disappointments, done DC’s property true justice in videogame form.…

The Making Of: Batman – the design, coding and branding of a modern arcade game

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at 12:30pm March 6 2014
The Making Of Batman 2

Brian Silva is Specular Interactive’s creative director, but he’s also a dialogue director, researcher, level designer and the voice of Mr Freeze. Specular’s new Batman arcade racer is a blockbuster game with a blockbuster hook – ten different Batmobiles torn from Bat-history in an open-world arcade driving game – but it’s also a game that…

Sucker Punch on powering up Infamous: Second Son for a new generation

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at 10:00am February 3 2014
Infamous second son

Petulant and cocky yet surprisingly likeable, Delsin Rowe is a much better fit for Infamous’s brand of empowered chaos than the forgettable Cole McGrath. But while Rowe, voiced and acted by Troy Baker, has more onscreen spark than his predecessor, he represents just one of the changes in what Sucker Punch promises is a comprehensive…

After Arkham, Black Flag and GTAV, is this the end of an open-world gaming golden age?

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at 12:00pm December 2 2013
GTAV

Assassin’s Creed IV: Black Flag can easily see you through to the new year with its heaving open-world of missions and quests. You could put hours into Arkham Origins over the winter weeks, too, hunting for all the snowbound secrets and swooping down on rampaging thugs. Then there’s Grand Theft Auto V, with its generous…

Ryse: Son of Rome review

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at 02:07pm November 21 2013
Ryse_s

Ryse: Son Of Rome’s creators know history, but don’t really care about it. History is a disposable thing, valuable for setting the scene or establishing villains, but discarded in favour of fantasy the minute it gets in the way of telling a ripping yarn. Similarly, there’s evidence that Ryse’s development team knows about innovation in…

The sewer: why are games so fond of flushing players down the drain?

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at 02:00pm November 8 2013
The Sewer

After traversing slums and museums, graveyards and forests in Naughty Dog’s acclaimed survival horror game The Last Of Us, you come to a large metal grate set in a stony hillside, the water cascading from its lip pooling at your feet. You lift the grate and your party clambers into the darkness, where flashlight beams…

Swery’s madness goes next gen in D4′s twisted episodic mystery

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at 12:00pm November 4 2013
D4

Oh boy. We’ve no idea why it’s taken so long for someone to make a game that plays like a series of Quantum Leap, but D4, Hidetaka ‘Swery65’ Suehiro’s bonkers crime drama, is just that. Stepping into past memories one episode at a time, pretty-boy detective David Young hopes to track down the killer of his…

Batman: Arkham Origins review

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at 02:00pm October 29 2013
Batman Arkham Origins

Batman protests when Commissioner Gordon suggests he might be a murderer. “That’s not how I do things,” he growls. But it is how he does things; he’s killed three or four people this very Christmas Eve, all because Warner Bros Games Montreal has given him a device that can suspend hoodlums from gargoyles placed just…

Batman: Arkham Origins iOS review

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at 02:00pm October 23 2013
Batman Arkham Origins iOS

“One night to kill the bat”. Black Mask’s challenge to the Gotham City underworld is short, simple and echoed by the economy of NeatherRealm’s spin-off. A one-on-one beat ‘em up with a carousel of enemies in each short stage, Arkham Origins’ gameplay is a mixture of realtime and turn-based combat that requires you to tap…

The slow death of movie tie-ins, their move to mobile and the gamification of cinema

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at 12:00pm October 23 2013
Thor

If you have a passing interest in blockbuster cinema and/or comic-books (or perhaps just beards) then there’s a strong chance you’ll be seeing Thor 2: The Dark World over the coming fortnight. You won’t, however, be able to hammer-throw your way down the bustling high-street to drop hard-earned cash on a movie tie-in videogame. And…

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