For regmcfly, gentleman and scholar.
Halo, for me, is up there with the Zelda series in terms of quality. The one difference, I suppose, is that I can understand when people don't like Halo (though often on the internet the criticisms can be borderline moronic) but not when they don't like Zelda. Not liking Zelda is akin to not wanting oxygen as far as I'm concerned.
So, the iPad has been announced, what was rumour is now fact, and as the dust settles, we can take stock of what we've been left with.
You may like to think of this blog post as "fact checking the fact check". TechRepublic posted (http://tinyurl.com/ygjnzm6) 10 reasons why they'll be passing on the iPad, and TUAW respond (http://tinyurl.com/ycy9e5v) with a "fact check". Let's have a look, shall we?
1. No Physical Keyboard.
One thing that keeps coming up in gaming discussions is the possibility of unifying the console market under one machine. The benefits of such a system are obvious; developers and publishers don't have to worry about cross-platform releases, or differences in hardware; and consumers don't have to pick between several sets of hardware, or risk the possibility of choosing the “wrong” system.
But the idea is not without its problems, and they seems to outweigh the positives. The one console future seems unlikely, due to several reasons:
Can a system be too powerful for it's own good? It seems this is the situation that the PSP finds itself in.