If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Steven Poole on the notion that videogames' tendency to teach players to always strike the first blow could help reinforce contemporary belief in ‘preventative’ atrocities.
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.