Growth in the videogame business has intensified competition in the retail marketplace. In the UK, specialist chains and independent stores are battling to defend market share as supermarkets and non-traditional outlets (NTOs) look to games to drive footfall, and home entertainment retailers step up their interest to offset stagnation in other categories.
This trend was very much in evidence in the run up to Christmas. Recently, leading supermarket chains have offered steep discounts on games console hardware and software to take advantage of the holiday sales season: Asda promoted the Xbox 360 and PS3 versions of Pro Evolution Soccer 2009 at £27, 46 per cent below the suggested retail price (SRP £49.99).
Tesco adopted the same strategy for FIFA 09, releasing the game at £29.71 on PS3 and Xbox 360, 41 per cent below the SRP of £49.99. Meanwhile, Sainsbury’s slashed the prices of both the Arcade and Premium versions of the Xbox 360 to £100 (SRP £130) and £130 (SRP£170) respectively. The Wii was also discounted to £150 (SRP £180).
Zavvi recently followed suit when it reduced its prices for Xbox 360 and PS3 hardware in the run up to Christmas. The trade price of a new games release typically represents around 65 per cent of the SRP, which suggests that supermarkets are promoting some headline titles at below trade cost.
Employing games as a loss leader to increase store traffic and to grow market share emulates the strategy the supermarkets adopted for DVD. This approach has had a significant impact on the DVD retail landscape as supermarkets eroded the market share of specialist chains and – to a much greater extent – generalist stores.
In 2007, supermarkets overtook specialist retailers to become the dominant channel in the UK, boasting a 30 per cent share of total DVD unit sales according to data from the British Video Association. The evidence suggests that the games market could be going the same way.
Asda has indicated that within the next six to 12 months it expects its games business to be bigger than its DVD business. The supermarket is considering introducing a pre-owned games trade-in service and game downloads, as well as starting up its own publishing label.
Rival chain Tesco has already launched an online games portal as part of its new digital proposition. Supermarkets are in a strong position to increase their share of the games market, particularly since the gamer demographic has broadened.
Nintendo’s Wii console and DS handheld have expanded the market beyond the core target audience, with titles that appeal to groups that would not usually consider videogames as a form of entertainment – such as women and families – and that are easily targeted within supermarkets and NTOs.
These products have diversified the games business to such an extent that clothing specialist Next began selling videogames through its catalogue and its online service in July. Increased competition from NTOs – as well as from the big supermarket chains – is one significant reason why home entertainment retailers are placing greater emphasis on their games offerings.
Declining CD sales and stagnation in the DVD business has also encouraged these chains to dedicate more floor space to games. Indeed, HMV is attempting to compete directly with games specialists. The company has launched a videogames trade-in service and is due to roll out an in-store arcade experience.
Branded Re/Play, the scheme allows customers to exchange videogames for store credit; 160 HMV stores now accept used PS2, PS3, Xbox 360, Wii, PSP and DS titles. Credit is redeemable against any product in store. Separately, HMV has acquired in-store try-before-you-buy videogame service Gamerbase. The latter has been operating on a concessions basis in HMV’s London Trocadero site since
December 2007.
Following the acquisition, HMV will be rolling it out to other stores. The rise in prominence of the supermarkets and NTOs poses a serious competitive threat to specialist chains and independents.
Gamestation acknowledges that the UK games retail market is ‘exceptionally crowded’, but it is responding: Gamestation.co.uk recently ceased charging for delivery in the UK, bringing its service in line with rival online retailers. Meanwhile, Game has expanded its concessions deal with UK book chain Borders.
Following a trial of Game concessions in six of its stores, Borders has extended the Game installations to a further 14 stores. According to Borders, depending on how the partnership develops, it may roll out Game concessions to its remaining 20 stores. Strategies such as these may help specialists stave off competition, but overall these chains can expect to concede market share.
However, since the pie is larger than ever, this will not necessarily translate into revenue erosion. That said, the future looks bleaker for independents as long as they are unable to compete on price, convenience and – in most cases – range.
Piers Harding-Rolls is Screen Digest's Senior Games Analyst.