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The Future Of Virtual Worlds

 Freetoplay.biz, a quaint yet insightful blog which explores alternative revenue streams for videogames published an interesting feature recently on emerging trends in virtual worlds. These trends are actually the reaction of Simon Newstead, Co-Founder of Frenzoo, to the proceedings of the recently held Virtual Worlds Expo.

Ubisoft Does The Right Thing And Commits to Videogame Accessibility

Ubisoft has announced several initiatives that cement the company’s commitment to accessibility in videogames. At the forefront of these initiatives was the motion that hence forth every single title from Ubisoft’s in-house developers will feature subtitles for the partially sighted, beginning with FryCry 2, Prince of Persia and Shaun White Snowboarding.

EA Looking to Reset the Bar for Game Advertising

As far as videogames go, for a long while Nintendo has ruled the TV advertising roost. Its extended, stylistically strong and on-message TV campaign has undoubtedly been a huge part the reinvention of the Nintendo brand and the overwhelming success of the Nintendo Wii and DS.

Gamestop Whistleblower Shows Power of Social Media

A less than satisfied Gamestop employee going by the moniker of “Whistle Blower Zero” has produced a nine partseries of videos describing some of the shadier, exploitive and unethical practices of the goliath of videogame retail.

Sexist or Not, Games Need Revise How They Represent Gender

There has been much debate in recent weeks on gender and its place within the industry. The issues at hand were brought to the fore very recently by the up-coming Tomb Raider: Underworld and the use of model Alison Carroll as the real-life incarnation of the game’s protagonist in its promotion and marketing.

Mecenaries 2 Petrol Giveaway: PR Success or Slip-Up?

Pandemic Studio’s  Mercenaries 2  recently found itself making the news with a great petrol give-away in north London. Representatives from the game’s publisher EA commandeered a petrol station and began to give away £40 worth of free petrol to each customer who rolled into the forecourt.

Baseball PR Event Furthers Nintendo Pitch For The Family

Remember the days when games were the antithesis of sport? Well times have changed and Nintendo is keen to reap the rewards of this shift in public opinion.

Cinema Might Have Sold Its Soul, but We Can Still Save Game's!

 The relationship between art and advertising is a fickle, endlessly complex and emotive one. While many would cry “L'art pour l'art!” and curse advertisers as corporate vultures the fact remains that while art may justify itself it cannot fund itself, which means somebody else has to.

When Things Go Wrong, Get Customer Service Right

If one follows the mantra that all members of an organisation are to some degree marketers, then few have as much responsibility for the brand image weighted on their shoulders as customer services.

Madden 09, Virals, Hip-Hop, and Games as Lifestyle Accessories

 Followers of the viral video scene over the past couple of weeks will have no doubt stumbled across rapper Bow-Wow challenging musical rival The Game to a friendly match of Madden 09 with the loser donating $100,000 to the charity of the winners’ choice.