By kevindumont
July 14, 2008
In the U.S advertising and sponsorship is being handled by Frank Mak. In the rest of the world it is handled by Julian House.
Company doesn't want to flood the market with minigame collections that utilise its new motion controller.
“We're all very bleary eyed at the moment because every rule we've got, we're having to throw away,” says Lionhead boss.
Handheld sells almost twice as many units as its closest rival following the release of a new colour model.
Using examples from his hit Civilization games, Sid Meier explored his players' desire to win - and their shaky grasp of math.
Arkham Asylum art director discusses the use of art and lighting to direct the player experience,
Game developers must not forget how to experience games as players as well as creators, says Penn.
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.
To shoot or not to shoot? Chris Dahlen struggles with the big Big Buck Hunter Pro question.
The diary of Randy Smith: Spider co-developer, conference agitator and recipient of special commendation from Apple.
How hot rhythm and high camp came together to perfectly express Sega’s magical difference.
Dante would only be delighted that his hellish visions should be inflicted on a new generation of sinners.
Despite an overall year-on-year drop for UK game industry revenues, individual retailers recorded growth in 2009.
Why do you love a game that refuses to love you back? Meet Robotron: 2084 – gaming’s earliest abusive relationship.
How the rise of the home console led to the creation of an arcade gaming legend and the grandfather of Left 4 Dead.