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<channel>
 <title>FEATURES</title>
 <link>http://www.edge-online.com/features</link>
 <description>Main features article index page</description>
 <language>en-us</language>
<item>
 <title>Edge Games Index</title>
 <link>http://www.edge-online.com/features/edge-games-index-2</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/brandwatch_1.png" alt="Edge Games Index" title="Edge Games Index"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;Every week, the Edge Games Index, produced in association with &lt;a href="http://www.brandwatch.net/"&gt;Brandwatch&lt;/a&gt;, rates games according to the volume of positive and negative buzz they're inspiring on the web.&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/edge-games-index-2"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/edge-games-index-2#comments</comments>
 <category domain="http://www.edge-online.com/tags/brandwatch">Brandwatch</category>
 <category domain="http://www.edge-online.com/tags/charts-0">Charts</category>
 <pubDate>Fri, 06 Nov 2009 17:27:20 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25168 at http://www.edge-online.com</guid>
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<item>
 <title>The Friday Game: Sneeze</title>
 <link>http://www.edge-online.com/features/the-friday-game-sneeze</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/sneeze1.jpg" alt="The Friday Game: Sneeze" title="The Friday Game: Sneeze"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: Flash&lt;br /&gt;Developer: Oil Productions and Playerthree&lt;br /&gt;&lt;a href="http://www.miniclip.com/games/sneeze/en/" rel="nofollow"&gt;http://www.miniclip.com/games/sneeze/en/&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/the-friday-game-sneeze"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/the-friday-game-sneeze#comments</comments>
 <category domain="http://www.edge-online.com/tags/channel-4">Channel 4</category>
 <category domain="http://www.edge-online.com/tags/flash">Flash</category>
 <category domain="http://www.edge-online.com/tags/friday-game">Friday Game</category>
 <pubDate>Fri, 06 Nov 2009 13:14:06 +0000</pubDate>
 <dc:creator>Chris Donlan</dc:creator>
 <guid isPermaLink="false">25165 at http://www.edge-online.com</guid>
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<item>
 <title>Review: A Boy and his Blob</title>
 <link>http://www.edge-online.com/features/review-a-boy-and-his-blob</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/blob1.jpg" alt="Review: A Boy and his Blob" title="Review: A Boy and his Blob"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: Wii&lt;br /&gt; Release: Out now&lt;br /&gt; Publisher: Majesco&lt;br /&gt; Developer: WayForward&lt;/em&gt;&lt;br /&gt; &lt;script type="text/javascript"&gt; 
  function cvg_screens(id) { 
    window.open('http://www.computerandvideogames.com/viewer.php?mode=article&amp;id=' + id, 'cvg_viewer', 'width=800,height=600,toolbar=no,resizable=no');}&lt;/script&gt;   &lt;a href="javascript:cvg_screens(223259);"&gt;&lt;em&gt;Screenshot gallery&lt;/em&gt;&lt;/a&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/review-a-boy-and-his-blob"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/review-a-boy-and-his-blob#comments</comments>
 <category domain="http://www.edge-online.com/tags/a-boy-and-his-blob">A Boy And His Blob</category>
 <category domain="http://www.edge-online.com/tags/review">Review</category>
 <category domain="http://www.edge-online.com/tags/wayforward">WayForward</category>
 <pubDate>Fri, 06 Nov 2009 10:36:28 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25161 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Interview: Insomniac Games</title>
 <link>http://www.edge-online.com/features/interview-insomniac-games</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/ratchet1.jpg" alt="Interview: Insomniac Games" title="Interview: Insomniac Games"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;In the time it&amp;rsquo;s taken many to simply suss out the hardware, Burbank&amp;rsquo;s Insomniac Games has made more triple-A titles for PS3 than any other developer. Say what you like about the solemn and scrappy &lt;em&gt;Resistance series&lt;/em&gt;, but its ongoing work with Ratchet &amp;amp; Clank has been exemplary. The gambolling Future series &amp;ndash; which comes to a close with this month&amp;rsquo;s &lt;em&gt;Ratchet &amp;amp; Clank Future: A Crack In Time&lt;/em&gt; &amp;ndash; shows just what you can do when you know your market, nail down your philosophy and, above all, have just as much fun as you intend for your audience.&lt;p&gt;&lt;a href="http://www.edge-online.com/features/interview-insomniac-games"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/interview-insomniac-games#comments</comments>
 <category domain="http://www.edge-online.com/tags/insomniac">Insomniac</category>
 <category domain="http://www.edge-online.com/tags/ps3-0">PS3</category>
 <category domain="http://www.edge-online.com/tags/ratchet-clank">Ratchet &amp;amp; Clank</category>
 <pubDate>Wed, 04 Nov 2009 16:21:53 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25144 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Playful</title>
 <link>http://www.edge-online.com/features/playful</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/playful.png" alt="Playful" title="Playful"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;Playful was billed as a day of cross-disciplinary frolicking, and that description for this day of talks from various game designers, thinkers, drawers and makers was about right. Eclectic and all about videogames&amp;rsquo; fringes, Playful, organised by games consultancy &lt;a href="http://pixel-lab.co.uk/"&gt;Pixel-Lab&lt;/a&gt;, was held in Conway Hall, near Holborn, on the last day of the London Games Festival and had the air of the optimism of a bushy bearded gathering of philanthropists.&lt;p&gt;&lt;a href="http://www.edge-online.com/features/playful"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/playful#comments</comments>
 <category domain="http://www.edge-online.com/tags/conference">Conference</category>
 <category domain="http://www.edge-online.com/tags/london-games-festival">London Games Festival</category>
 <category domain="http://www.edge-online.com/tags/storytelling">Storytelling</category>
 <pubDate>Tue, 03 Nov 2009 16:29:42 +0000</pubDate>
 <dc:creator>Alex Wiltshire</dc:creator>
 <guid isPermaLink="false">25127 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Community Spotlight</title>
 <link>http://www.edge-online.com/features/community-spotlight-4</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/community_0_0.png" alt="Community Spotlight" title="Community Spotlight"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;The 8bit era is usually viewed with dewy-eyed affection, but as &lt;a href="http://www.edge-online.com/blogs/jump-and-manic-miner" rel="nofollow"&gt;EvilRedEye discusses&lt;/a&gt;, it also produced some games that are probably best left there. Reacting to Arkedo&amp;rsquo;s &lt;a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8025855031e/" rel="nofollow"&gt;&lt;em&gt;Jump&lt;/em&gt;&lt;/a&gt;, made for Xbox Indie Games, he questions its lack of a save system &amp;ndash; for if you run out of lives, you have to start over from level one. Making a game hard as a nod to nostalgia doesn&amp;rsquo;t seem to be the right approach.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/community-spotlight-4"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/community-spotlight-4#comments</comments>
 <category domain="http://www.edge-online.com/tags/community">Community</category>
 <category domain="http://www.edge-online.com/tags/edge">Edge</category>
 <pubDate>Tue, 03 Nov 2009 12:15:03 +0000</pubDate>
 <dc:creator>Alex Walker</dc:creator>
 <guid isPermaLink="false">25122 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Review: Fatale - Exploring Salome</title>
 <link>http://www.edge-online.com/features/review-fatale-exploring-salome</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/fatale1.jpg" alt="Review: Fatale - Exploring Salome" title="Review: Fatale - Exploring Salome"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: PC&lt;br /&gt; Release: Out now&lt;br /&gt; Publisher: Tale Of Tales&lt;br /&gt; Developer: Tale Of Tales&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/review-fatale-exploring-salome"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/review-fatale-exploring-salome#comments</comments>
 <category domain="http://www.edge-online.com/tags/art">Art</category>
 <category domain="http://www.edge-online.com/tags/review">Review</category>
 <category domain="http://www.edge-online.com/tags/tale-of-tales">Tale Of Tales</category>
 <pubDate>Tue, 03 Nov 2009 10:33:56 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25118 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Interview: Technology Strategy Board</title>
 <link>http://www.edge-online.com/features/interview-technology-strategy-board</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/techstraboar.jpg" alt="Interview: Technology Strategy Board" title="Interview: Technology Strategy Board"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;p&gt;While the UK games industry trade body TIGA continues to lobby hard for videogame tax relief, a government-backed organisation is actively courting the development community. Originally established in 2004 and funded by the Department of Business Innovation and Skills, the &lt;a href="http://www.innovateuk.org"&gt;Technology Strategy Board&lt;/a&gt; (TSB) has a remit to promote innovation within UK industry.&lt;p&gt;&lt;a href="http://www.edge-online.com/features/interview-technology-strategy-board"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/interview-technology-strategy-board#comments</comments>
 <category domain="http://www.edge-online.com/tags/government">Government</category>
 <category domain="http://www.edge-online.com/tags/technology-strategy-board">Technology Strategy Board</category>
 <category domain="http://www.edge-online.com/tags/uk">UK</category>
 <pubDate>Mon, 02 Nov 2009 17:04:13 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25094 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Review: DJ Hero</title>
 <link>http://www.edge-online.com/features/review-dj-hero</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/DJ_Hero_-_DJ_Shadow.jpg" alt="Review: DJ Hero" title="Review: DJ Hero"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;em&gt;Format: 360, PS2, PS3 (version tested), Wii&lt;br /&gt;Release: Out now&lt;br /&gt;Publisher: Activision&lt;br /&gt;Developer: FreeStyleGames&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/review-dj-hero"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/review-dj-hero#comments</comments>
 <category domain="http://www.edge-online.com/tags/activision-blizzard">Activision Blizzard</category>
 <category domain="http://www.edge-online.com/tags/dj-hero">DJ Hero</category>
 <category domain="http://www.edge-online.com/tags/freestylegames">FreeStyleGames</category>
 <pubDate>Fri, 30 Oct 2009 17:00:28 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25097 at http://www.edge-online.com</guid>
</item>
<item>
 <title>The Friday Game: Crazygame.exe</title>
 <link>http://www.edge-online.com/features/the-friday-game-crazygameexe</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/crazy+game+a.jpg" alt="The Friday Game: Crazygame.exe" title="The Friday Game: Crazygame.exe"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: PC&lt;br /&gt;Developer: ?&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&amp;quot;The strangest part about this game is that no-one is really sure where it came from,&amp;quot; says Jaybird, on his &lt;em&gt;Crazygame.exe&lt;/em&gt; fan-page. &amp;quot;It just seems to circle through people by word of mouth and sending it from friend to friends via AIM.&amp;quot;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/the-friday-game-crazygameexe"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/the-friday-game-crazygameexe#comments</comments>
 <category domain="http://www.edge-online.com/tags/crazygameexe">Crazygame.exe</category>
 <category domain="http://www.edge-online.com/tags/friday-game">Friday Game</category>
 <pubDate>Fri, 30 Oct 2009 14:04:54 +0000</pubDate>
 <dc:creator>Chris Donlan</dc:creator>
 <guid isPermaLink="false">25093 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Scotland In Focus</title>
 <link>http://www.edge-online.com/features/scotland-in-focus</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/scottish+flag.jpg" alt="Scotland In Focus" title="Scotland In Focus"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;p&gt;&lt;strong&gt;Scotland&amp;rsquo;s development community backed trade association TIGA&amp;rsquo;s demand for government tax relief during a forum held at the Scottish Parliament in Edinburgh on Wednesday.&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.edge-online.com/features/scotland-in-focus"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/scotland-in-focus#comments</comments>
 <category domain="http://www.edge-online.com/tags/denki">Denki</category>
 <category domain="http://www.edge-online.com/tags/nesta">NESTA</category>
 <category domain="http://www.edge-online.com/tags/realtime-worlds">Realtime Worlds</category>
 <category domain="http://www.edge-online.com/tags/scotland">Scotland</category>
 <category domain="http://www.edge-online.com/tags/tiga">Tiga</category>
 <pubDate>Fri, 30 Oct 2009 11:50:41 +0000</pubDate>
 <dc:creator>Gavin Stuart</dc:creator>
 <guid isPermaLink="false">25090 at http://www.edge-online.com</guid>
</item>
<item>
 <title>New World Order</title>
 <link>http://www.edge-online.com/features/new-world-order</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/gameonfinance.jpg" alt="New World Order" title="New World Order"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;Held during the 80th anniversary of the stock market crash &amp;mdash;ironically, in the Toronto stock exchange building, one of the worldwide markets that weathered the crash &amp;mdash; this year&amp;rsquo;s edition of the GameOn Finance conference concentrated heavily on the topic of funding game production in a similarly uncertain economic climate. Most commentators dwelt on the changes sweeping the industry, speculating that new business models fuelled by the success of Facebook games, iPhone and episodic content are likely to change the face of it entirely.&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/new-world-order"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/new-world-order#comments</comments>
 <category domain="http://www.edge-online.com/tags/conference">Conference</category>
 <category domain="http://www.edge-online.com/tags/investment">Investment</category>
 <category domain="http://www.edge-online.com/tags/toronto">Toronto</category>
 <pubDate>Thu, 29 Oct 2009 22:59:05 +0000</pubDate>
 <dc:creator>Mathew Kumar</dc:creator>
 <guid isPermaLink="false">25087 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Pushing Bytes</title>
 <link>http://www.edge-online.com/features/pushing-bytes</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/playreplay.jpg" alt="Pushing Bytes" title="Pushing Bytes"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&amp;quot;Someone compared the Apple App Store to the warehouse at the end of The Raiders of the Lost Ark - full of magnificent treasures but impossible to find anything - and with the App Store, it's like looking at it through a letterbox.&amp;quot;&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;Oliver Birch&lt;/strong&gt;, the founder of new marketing agency &lt;a href="http://www.playreplay.net"&gt;PlayReplay&lt;/a&gt;, is clearly sceptical of online communities discovering and promoting the best games to their peers. &amp;quot;Build it and they will come?&amp;quot; he asks. &amp;quot;I'd love that to be true.&amp;quot;&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/pushing-bytes"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/pushing-bytes#comments</comments>
 <category domain="http://www.edge-online.com/tags/digital-distribution">Digital Distribution</category>
 <category domain="http://www.edge-online.com/tags/marketing">Marketing</category>
 <pubDate>Thu, 29 Oct 2009 18:16:02 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25084 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Edge Games Index</title>
 <link>http://www.edge-online.com/features/edge-games-index-1</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/brandwatch_0_0.png" alt="Edge Games Index" title="Edge Games Index"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;Every Thursday, the Edge Games Index, produced in association with &lt;a href="http://www.brandwatch.net/"&gt;Brandwatch&lt;/a&gt;, rates games according to the volume of positive and negative buzz they're inspiring on the web.&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.edge-online.com/features/edge-games-index-1"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/edge-games-index-1#comments</comments>
 <category domain="http://www.edge-online.com/tags/brandwatch">Brandwatch</category>
 <category domain="http://www.edge-online.com/tags/charts-0">Charts</category>
 <pubDate>Thu, 29 Oct 2009 16:34:13 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25082 at http://www.edge-online.com</guid>
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 <title>Elite Reunion</title>
 <link>http://www.edge-online.com/features/elite-reunion</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/elite1_0.png" alt="Elite Reunion" title="Elite Reunion"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;The two creators of one of the most revered games of all time spoke at Nottingham&amp;rsquo;s GameCity festival yesterday, putting aside disputes of the past to celebrate 25 years since the release of &lt;em&gt;Elite&lt;/em&gt; for the BBC Micro.&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/elite-reunion"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/elite-reunion#comments</comments>
 <category domain="http://www.edge-online.com/tags/david-braben">David Braben</category>
 <category domain="http://www.edge-online.com/tags/elite">Elite</category>
 <category domain="http://www.edge-online.com/tags/ian-bell">Ian Bell</category>
 <pubDate>Thu, 29 Oct 2009 14:00:19 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25078 at http://www.edge-online.com</guid>
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<item>
 <title>Community Spotlight</title>
 <link>http://www.edge-online.com/features/community-spotlight-3</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/community_0.png" alt="Community Spotlight" title="Community Spotlight"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Presenting highlights from Edge's community-written blogs, with discussion on button layouts, why games should ape TV and how to learn an instrument using &lt;em&gt;Guitar Hero&lt;/em&gt;.&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://www.edge-online.com/blogs/control-issues" rel="nofollow"&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/community-spotlight-3"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/community-spotlight-3#comments</comments>
 <category domain="http://www.edge-online.com/tags/community">Community</category>
 <category domain="http://www.edge-online.com/tags/edge">Edge</category>
 <pubDate>Wed, 28 Oct 2009 15:35:53 +0000</pubDate>
 <dc:creator>Alex Walker</dc:creator>
 <guid isPermaLink="false">25068 at http://www.edge-online.com</guid>
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 <title>VFX Heroes</title>
 <link>http://www.edge-online.com/features/vfx-heroes</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/djhero1.jpg" alt="VFX Heroes" title="VFX Heroes"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;DJ Hero&lt;/em&gt;&amp;rsquo;s thoroughly bombastic introductory video, which depicts in-game characters vying for control of an enormous record needle that's tearing through an urban landscape, was created by London-based visual effects studio &lt;a href="http://www.framestore.com/"&gt;Framestore&lt;/a&gt;.&lt;br /&gt; &lt;p&gt;&lt;a href="http://www.edge-online.com/features/vfx-heroes"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/vfx-heroes#comments</comments>
 <category domain="http://www.edge-online.com/tags/activision">Activision</category>
 <category domain="http://www.edge-online.com/tags/dj-hero">DJ Hero</category>
 <category domain="http://www.edge-online.com/tags/freestylegames">FreeStyleGames</category>
 <pubDate>Wed, 28 Oct 2009 13:29:23 +0000</pubDate>
 <dc:creator>Alex Wiltshire</dc:creator>
 <guid isPermaLink="false">25065 at http://www.edge-online.com</guid>
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 <title>Interview: Mind Twist</title>
 <link>http://www.edge-online.com/features/interview-mind-twist</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/mindtwist.png" alt="Interview: Mind Twist" title="Interview: Mind Twist"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;The next project from the creators of Magic: The Gathering won&amp;rsquo;t be paper-based. It&amp;rsquo;s instead being designed for the world of online, via Facebook and iPhone. &lt;em&gt;Mind Twist &lt;/em&gt;is still very much just a codename to the public, but its developer, Mind Control Software, is squarely aiming its head-to-head, turn-based fantasy battle game at what it calls the &amp;lsquo;thinking gamer&amp;rsquo;.&lt;br /&gt; &amp;nbsp;&lt;p&gt;&lt;a href="http://www.edge-online.com/features/interview-mind-twist"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/interview-mind-twist#comments</comments>
 <category domain="http://www.edge-online.com/tags/facebook">Facebook</category>
 <category domain="http://www.edge-online.com/tags/iphone">iPhone</category>
 <category domain="http://www.edge-online.com/tags/magic-the-gathering">Magic The Gathering</category>
 <category domain="http://www.edge-online.com/tags/mind-control-software">Mind Control Software</category>
 <pubDate>Tue, 27 Oct 2009 15:36:38 +0000</pubDate>
 <dc:creator>Chris Dahlen</dc:creator>
 <guid isPermaLink="false">25053 at http://www.edge-online.com</guid>
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 <title>Review: Magna Carta II</title>
 <link>http://www.edge-online.com/features/review-magna-carta-ii</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/magna1.jpg" alt="Review: Magna Carta II" title="Review: Magna Carta II"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: 360&lt;br /&gt;Release: Out now&lt;br /&gt;Publisher: Atari/Bandai Namco&lt;br /&gt;Developer: Softmax&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/review-magna-carta-ii"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/review-magna-carta-ii#comments</comments>
 <category domain="http://www.edge-online.com/tags/magna-carta-2">Magna Carta 2</category>
 <category domain="http://www.edge-online.com/tags/review">Review</category>
 <category domain="http://www.edge-online.com/tags/softmax">Softmax</category>
 <pubDate>Mon, 26 Oct 2009 11:34:11 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25034 at http://www.edge-online.com</guid>
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 <title>Preview: London Games Festival</title>
 <link>http://www.edge-online.com/features/preview-london-games-festival</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/london%2Bgames%2Bfestival%2Ba.jpg" alt="Preview: London Games Festival" title="Preview: London Games Festival"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;It&amp;rsquo;s the London Games Festival next week, the fourth annual celebration of videogames in the UK capital. &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Comprising a mixture of both public and industry events, it promises to offer something for everyone, and, naturally, we&amp;rsquo;ll be there. Here&amp;rsquo;s our pick of what&amp;rsquo;s going on:&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.londonexpo.com/" rel="nofollow"&gt;&lt;strong&gt;MCM Expo&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;em&gt;Saturday October 24 and Sunday 25&lt;br /&gt;Excel Centre&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/preview-london-games-festival"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/preview-london-games-festival#comments</comments>
 <category domain="http://www.edge-online.com/tags/conference">Conference</category>
 <category domain="http://www.edge-online.com/tags/london-games-festival">London Games Festival</category>
 <pubDate>Fri, 23 Oct 2009 14:28:54 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25023 at http://www.edge-online.com</guid>
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