FEATURE

Out Now: E211

Edge Staff's picture

By Edge Staff

January 20, 2010

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Arriving with subscribers and in UK newsagents tomorrow, E211 exposes how Bungie is closing a chapter in its development history.

Halo: Reach
is, as its principal team members tell us, the culmination of all the studio's work on the series – the ultimate expression of the mix of technology and design which has made Halo a benchmark for console FPS.

We met with the leads from each department making up Bungie's team and saw two levels to find out how Reach could well be the best Halo yet released for our expansive feature, and found out why the process has made the team go full circle and look for inspiration at the series' beginning – 2001's Combat Evolved.

For the full story, pick up the magazine, but as a bonus look out on Edge Online from tomorrow for a series of excerpts from our interviews which will look at specific elements from Reach.

In the rest of the magazine, you'll find our look at Tecmo's thirdperson shooter Quantum Theory and a meeting with Game Republic's Yoshiki Okamoto in which he discusses his two new games, the west-facing movie adaptation Clash Of The Titans and east-facing new IP Majin: The Fallen Realm, a dreamily atmospheric action puzzler.

Among many other features, we also meet Martin De Ronde, the man behind the OneBigGame initiative, in which developers are creating games on a pro bono basis for charity, look at the history of rhythm action games and examine in depth just how prosperous the UK game market was in 2009.

Previewed Heavy Rain, Kane & Lynch: Dog Days, Ruse, Global Agenda, Dead Space 2, Split Second, Calling, MAG, Deathspank, 100 Manton No Barabara, Senko No Ronde Duo and KOF: Sky Stage

Reviewed Army Of Two: The 40th Day, Dark Void, Darksiders, Torchlight, Alien Breed: Evolution, Half-Minute Hero, Silent Hill: Shattered Memories, Final Fantasy Crystal Chronicles: The Crystal Bearers, Max And The Magic Marker, Tatsunoko Vs Capcom and Starship Patrol

Time Extend Mario & Luigi: Superstar Saga
The Making Of Planetside

michael_sylvain's picture

Fourth recommendation for Torchlight. Exactly what a dungeon crawler should be, delivered perfectly.

Epcotman's picture

Beautiful Cover. Looking forward to it.

toadwarrior's picture

Here is a third recommendation for Torchlight. It's simply awesome.

carg0's picture

Torchlight is the greatest gift to gamers in the history of gaming. period. everyone (gamers, publishers, developers) owes it to themselves to at least check it out and see what all the noise is about. now, does that mean it's the 'greatest game'? no, of course not. there's a difference.

more importantly, though, is that i prefer onions as my favorite pizza topping.

mentor07825's picture

I have Torchlight, it's a very good dungeon crawling game! When I start playing I have a hard time putting the mouse down, all you can hear is with me in the room is the constant mouse clicking as I have my headphones on playing it. Also fully moddable. For the amount you're paying for the game, it's a steal.