FEATURE

Preview: Modern Warfare 2

Edge Staff's picture

By Edge Staff

October 15, 2009

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If Modern Warfare 2 was actually a game about modern warfare, it wouldn’t be half as much fun as it is. To the best of our knowledge, heartbeat-detecting weapons are not deployed on any real-life battlefield, R&R does not involve slalom snowmobile races in which drivers shoot each other in the face, and two soldiers versus 40 snipers is not a scenario from this or any era. Importantly, it’s not a scene from a movie either. Leaving the Black Hawk Down-isms to a secretive campaign, the new Special Ops modes are 100 per cent videogame. No wonder this is such a bogeyman on the Christmas schedules. Whether you’re a firstperson shooter or not, just being an action game puts you in its sights.

That Special Ops is one of three equally prominent parts, the others being story and traditional multiplayer, says a lot. Infinity Ward doesn’t do ‘extras’, it seems, just more. So whether you’re fighting in the foothills or racing on the pistes (while fighting), nothing feels underdeveloped. In fact, with solo, split-screen and online play supported across the board, it’s clearly determined that if it raises expectations in one area, it should meet them everywhere else. A fine philosophy, especially when you consider how far things have come since Call Of Duty 2.



The snowmobiles, then. Played as a singleplayer time trial, there’s enough shaving of seconds, skimming of tree trunks and Evel Knievel stunt jumps to keep you entertained. Play it competitively, though, and it’s more about shunting and shooting, a headshot bloodying the victim’s POV. In something of a running theme there’s surprising scope for accidents and exploits, creative strategist Robert Bowling finishing his run with a stupendous, near-disastrous mid-air banking manoeuvre across a ravine.

Special Ops is more a party pack than a set of uniform game types. Scan up from the racing and there’s a bomb disposal mission, a co-op survival mode, and a second promising ‘predator drones, favela gangs, sniper rifles and stealth’.

StealthBadger's picture

I'm going to get borderlands, which I love the look of, whether it's actually good or not. Play that through and then try to pick up used copies of Uncharted 2 and maybe MW2. Hopefully they'll put out a demo first, as I wasn't actually a massive fan of MW1, so I'd like to give it a test first.

squazzil4's picture

no I'm not paying £55 for this. No its not going to happen

zerobob's picture

I'm still undecided, even now with 3 weeks or so to go. The game looks great, but I don't know if I agree with bumping the price up £15 for a particular game.

Its a bit like charging you 300% more for a burger at a festival, because you know now you've paid for your festival ticket and you are trapped in the main arena and hungry you might as well pay £10 for a burger because you know you need it and you might as well pay the extra to get the most out the festival, rather than going back to your tent for food.

It's the same knowing you have an xbox and want to release it's full potential with an awesome game.

I think both practices are disgusting, but that doesn't mean I won't pay. What DOES NEED TO BE DONE is regulatory measures being taken to standardise game prices (and food prices at festivals, he he).

Anyway, if you look on Play.com you can see it's only £45 anyway, which may be the pre-order price, but I think there may be the odd offer available on release day, but I don't think £55 will be the compulsory price to pay by any means.

mentor07825's picture

I am, after the reviews say how epic it is.

At least I'm not stupid enough to get the package with the night vision goggles. You can buy two or three games for just that one package.

The games I'm going to get is DJ Hero, Modern Warfare 2, Dragon Age Origins, Borderlands (depending on review) and Mass Effect 2.