MMORPGs
The glut of massive role playing games has slowed somewhat as World of Warcraft’s stranglehold became evident and new business models were sought out. It’s actually still a vibrant genre however, particularly in the free-to-play space where some very interesting things are being done.
1. World of Warcraft: Wrath of the Lich King
PC
Activision Blizzard/Blizzard
Q4 2008 Recall that The Burning Crusade, WoW’s previous expansion pack, broke sales records releasing in a February and you’ll begin to get a feel for just how big this holiday release could be. Clearly it’s a must-purchased for the entrenched fan base—they do need that level cap increase, after all. But it also introduces the first new class to the game since launch, as well as the beloved classic Warcraft region Northrend and popular Warcraft III character Arthas. It’s no stretch to say that this will serve to millions of satisfied customers.

2. DC Universe Online
PS3/PC
Sony Online/Sony Online
TBA The Marvel MMORPG is dead in the water and Champions Online only has a small licensed brand. Batman is the unquestioned king of the summer box office, and Sony Online has the support of comics industry legend Jim Lee. Just about everything is going the right way for DC Universe Online, which means it’s SOE’s ball to drop if it’s not the best-selling comic MMO ever made. But the design decisions seem appropriate—as a console experience, it’s more sandbox than quest grind, and the ways the players will interact with the decades-old universe make sense. SOE’s made mistakes before, but cautious optimism would not be unwarranted here.
3. Warhammer Online
PC
EA.Mythic
September The latest from the studio that made the extremely long-lived Dark Age of Camelot has been long anticipated, but when it comes out it will take a curious place in the market that makes its success hard to parse. Warhammer has a long history as a tabletop game, and a vibrant mythology that Blizzard’s Warcraft is deeply indebted to. But Blizzard owns the MMO space, so to the non-fan this comes off as same-y and late. Age of Conan proved that the right franchise implemented the right way can take a chunk out of WoW. Warhammer Online is one of the few other games on the way that has a chance of pulling off the same stunt.
4. Free Realms
PS3/PC
Sony Online/Sony Online
TBA Free Realms is a great example of a game that is finding a way into the MMO space without competing with Warcraft in any meaningful way. It’s a free-to-play MMORPG in the Korean business mold, with optional subscription bonuses and micro-transaction marketplaces paying the bills. It’s set in a family-friendly environment and is being targeted square at a younger audience. And perhaps most interestingly it’s being released on PC and the MMORPG-bereft PS3, making it essentially a free console game—this doesn’t happen almost ever. Of course its sales can’t be predicted in the usual way, but plenty of kids and PS3 owners won’t have any reason not to try it—if even a small percentage of them get hooked, that should be enough to keep this golden.
And what about: Tales of Symphonia 2, The Fragile, Final Fantasy Crystal Chronicles: Crystal Bearers, Soul Eater: Monotone Princess, Rune Factory: Frontier, Arc Rise Fantasia, Mysterious Dungeon: Shiren the Wanderer 3: The Sleeping Princess in Karakuri Mansion ? All of them are exclusive for Wii...
Most of the Wii listed RPGs are cross-platform. I imagine any "hardcore" players who like those games will buy them for the other consoles instead.
The article has either a gappy research background (what's VERY unlikely, as 1. I'm reading EDGE, 2. most predictions are okay), or has a shocking revelation: Germany's RPG market will pretty soon collapse, just like its RTS market did in 2006.
The forecast that Sacred 2 will sell "a hundred thousand, maybe two" is challenging the fact that this product was primarily developed for the German market. A market which should swallow this amount alone, in a worst case scenario.
Are you guys purposely ignoring the Wii? Tales of Symphonia: Dawn of the New World is coming out this Fall. There's also Arc Rise Fantasia, Oboru Muramasa Youtendon, and Rune Factory (we don't know much about the latter three, but Tales should definitely be up there). Also, what about Tales of Vesperia for the 360?
I'll have to check out those titles. I am a big fan of RPGs.
I'm not sure the typical Wii user is a target for RPG developers.
Why not? Sure you won't sell 10 million copies of your RPG, but you will sell enough to those hard core players who like those games and have a Wii.
Nintendo was about expanding the market, not starting a whole new one. It is the developers and publishers who have decided to redefine the market for the Wii.
Man the Wii needs more RPGs.
Anybody want to make one?
I guess everyone is too busy making shovelware and party games.