Protecting minors
Spend
the Night will be sold as an AO (Adults Only) title, opening up
problems of distribution. Traditional game retailers and family-based
stores won't be lining up to stock the game, but Coshland is confident
it will find broad distribution.
But this mixture of a new game
concept, masses of publicity and sex is also likely to attract a very
different kind of audience - teens and kids. Coshland says,
"We will do everything in our power to stop children accessing the
game, to the extent that any adult product can. You cannot play this
game by just picking it up. You have to connect to our servers and
validate a credit card and any number of methods of checking age
verification. We can only do what is available out there."
Sex and the game industry
Games
and sexual content have mixed before and the result has almost always
been either outright offensive or plain ludicrous. Next Generation
recently commissioned a feature on overt sexual / pornographic (not
romantic) content in games, and the results were too poor, or too
tasteless, to bother publishing.
moscallout"We're very up
front about what our game offers"/moscalloutThe most recent example
of sex in a game was Grand Theft Auto's Hot Coffee mod; a hidden
episode that scandalized the nation and rendered a very violent game
that was suitable for 17-year-olds and older, suddenly only suitable
for 18-year-olds and older. It exposed both the fundamentally
schoolboyish attitude the game industry has towards sex, and the
ceaselessly amazing relationship the public (or at least the public's
representatives) has with the notions of games and sex and,
inexplicably, violence.
For Coshland, GTA is irrelevant because Hot Coffee was hidden content and "we're very up front about what our game offers".
He
believes that multiplayer gaming, decent graphics and casual gaming
have all come together to bring gaming and erotica together; and to
open up a very large market.
Still, we can talk about new
markets and technology and demographics all day long. Doesn't this
game, ultimately, make him a pornographer? "I guess that would be how
you define it really. In a traditional sense pornography is a passive
visual entertainment, but in this case the players themselves will be
generating the gameplay and they can do what they want; we just provide
the tools. The level of explicitness is determined what players choose
to do."