Why I Make Games: we ask 21 of the world’s leading developers about what motivates them


What is it that motivates game designers to make the works they do? Here, we ask 18 respected creators what makes videogames the medium for them. You can skip ahead to any designers that particularly interest you by using the links below.

Ken Levine

Creative director and co-founder of Irrational Games

Ron Gilbert

Game designer

Peter Molyneux

Founder and creative director of 22Cans

Yoshinori Kitase

Producer at Square Enix

Alexey Pajitnov

Co-founder of The Tetris Company

Alex Rigopulos

CEO and co-founder of Harmonix Music Systems

Edmund McMillen

Co-founder of Team Meat, game designer and artist

Shuji Utsumi

Co-founder and CEO of Q Entertainment

Warren Spector

Founder and creative director of Junction Point

Jenova Chen

Co-founder and game designer at Thatgamecompany

Harvey Smith

Co-creative director at Arkane Studios

Hideo Kojima

Director of Kojima Productions, executive vice president and corporate officer of Konami Digital Entertainment

Adrian Chmielarz

Creative director at People Can Fly

Amy Hennig

Creative director at Naughty Dog

Jason Kapalka

Co-founder and chief game designer at PopCap

Toshihiro Nagoshi

CCO of Sega Corporation

Brenda Garno Brathwaite

COO and game designer at Loot Drop

Shigeru Miyamoto

Senior managing director, general manager of Nintendo Entertainment Analysis and Development

Anna Anthropy

Videogame designer and critic

Randy O’Connor

Videogame developer / artist and assistant designer, Tiger Style Games

Michael Samyn and Auriea Harvey

Tale Of Tales founders