Why I Make Games: we ask 21 of the world’s leading developers about what motivates them


Peter Molyneux

Founder and creative director, 22Cans

Because there is an ever-changing land of creative possibilities to explore. When I got into the industry, I had a passion for making games that I wanted to play. Back in the 1990s, there were so many undiscovered genres…

Ultimately, I want the players to think about the game after they have finished it. That’s why I have dealt with many themes over the years: curiosity, morality, inspiration, temptation.