Why I Make Games: we ask 21 of the world’s leading developers about what motivates them


Edmund McMillen

Co-founder of Team Meat, game designer and artist

Almost every aspect of my work is pulled from childhood memories and personal fears, obsessions and anxieties. It’s impossible for me to nail down anything specifically; my work tends to be about who I am and that’s a bit hard to sum up.

But if I had to, I’d say I’m a fucking weirdo. I make videogames because it’s the most ideal means to express myself. It keeps me sane and has been the most exciting and rewarding adventure I could have ever asked for.