Jaffe in no rush for next gen

"You go through the cycle enough and you realise today's 'Oh my fucking God' is tomorrow's 'Eh, whatever'."

"You go through the cycle enough and you realise today's 'Oh my fucking God' is tomorrow's 'Eh, whatever'."
Self-styled "game director and alleged psychopath" David Jaffe has kicked off Twisted Metal's marketing campaign in typical style, inviting players to fire an automatic weapon from the comfort of their desks. "I'm here to tell you about the epic return of gaming's most sick, depraved franchise," he says. "It's Twisted Fucking Metal on PlayStation 3, and it's back, bitch." More >
1David Jaffe has moved to clarify reports he is quitting Eat Sleep Play, the studio he co-founded in 2007, to develop casual games for mobile platforms. Yesterday, co-founder Scott Campbell told the Salt Lake Tribune that not only was the studio refocusing on mobile now work on Twisted Metal is complete, but that Jaffe would be leaving to work on similar projects by himself. In a series of Twitter posts, however, Jaffe sets the record straight. More >
David Jaffe is to quit Eat Sleep Play, the studio he co-founded in 2007, according to reports. The Salt Lake Tribune reports that, with work on Twisted Metal now complete, Eat Sleep Play has laid off eight staff - around 20 per cent of its workforce - and is refocusing its efforts on mobile games. More >
Eat Sleep Play's demented vehicular shooter was due in October this year, but in a post on the PlayStation Blog David Jaffe confirms it has slipped to early 2012. "We're going to miss our date," he writes. "We're going to be late. A lot of dedicated, supportive, passionate Twisted Metal fans have been waiting for a long time but the truth is: we're just not ready yet. Thing is, you gotta trust me when I tell you that – with this extra time for tuning and polish – the game is going to be so much better than it already is. With Twisted Metal we plan to ship a multiplayer classic."

Time between powering up and power-ups is too long, says famously outspoken developer.