Essentially there's that much good stuff out now- or that much good stuff coming out that I must avoid adverts, threads, (Despite there being spoilers now.) youtube vids and hearing people in work talk about them. Heck even facebook becomes a saturation point for spoils. I like to think that I am not the only one(./?)
I feel somewhat handicapped in my behaviour though. I quickly change channels like a man with a nervous twitch; avoid threads come release day thinking I'll stumble upon an accidental faux pas and instead I miss out hilarious exchanges; my id and ego fight out a coercing of; click the youtube link, or keep reading; I wander away from conversations even if only the title of a game is mentioned; I tell strangers on other peoples facebook pages they're cunts (paraphrasing) when they reveal the minutest detail concerning gameplay.
Should I face facts and admit that, I will never play half the games I am avoiding. And stumble into scenarios where there's potential to let spoils in? And that when I do get round to them I may have forgotten the spoil anyway?
Spoiling a non-event-event
Posts: 389




You'd be better accepting that most video game stories are pish and stop worrying any twists or revelations.
Live / PSN : bigiain_______ Team Awesome
Gameplay. A few seconds of video might suggest a strategy or a solve and I'd unwittingly execute what I've seen without thinking about it. I'd prefer to do things of my own volition even if it means finding flaws or feeling stupid.
Besides. Some stories are awesome. Uncharted, its storylines have been compelling.
Gameplaywise I'm less worried about these things than storywise, because with all the visual overload games these days present themselves I find it hard to even remember what exactly happend in a given scene.
I was watching a live demo of the first section Gears of War 3 a couple of weeks before it was released and the moment I played it I couldn't recall much (Apart from the huge glowing fishmonster).
And although seeing gameplay in advance can influence the way I play a scene afterwards, any attempt of solving a scene also depends on the in-game circumstances as well (Unless heavily scripted).
I'm of a similar mind-set. It's especially difficult as currently (until tomorrow) I work as a games tester, where everyone talks about games all bloody day. I implore them not to spoil things, but it's difficult not to over hear in such a wide-open office. I'm amazed I've avoided Arkham City reveals all week, having patiently waited until the job ends so I can actually enjoy playing them again. The worst experience I had was after the release of Deux Ex: HR. One of the fellow testers completely ignored my polite request and just wouldn't shut up. Felt like inserting the 360 controller in to his spoiler-whore mouth.
And yes as for the internet, its dangerous territory. Nodoby seems to give a shit anymore about a fellow gamers initial experience with a long-awaited product. That website CVG are utter scum, with their trashy headlines, persistent reveals no matter how minor it is, and of course revealing Edge review scores before anyone has had a chance to even read them.
I thought this was going to be a thread about Grainger Games at the GMAs
web http://jeremysaunders.com XBL Jeremy Saunders PSN terminaljeremy
I can see how you got to that presumption.
why what did they do?
or what hapend?
OHHHHHHH
barely legal glamour girls and some cocaine ,
A random selection of dwarves - slightly insane
Condoms on tables - a move that was quite barmy
Like when they started heckling by shouting 'TOON ARMY'
The Orange Hummer outside was rather brash
For an event that was supposed to exude class
Grainger Games - they really took the cup
when they threatened to physically beat people up
And if you wanted proof we were living in the end times,
They left the event, throwing up gang signs.
:D