JOB TITLE: Level Designer
LOCATION: Frankfurt
SALARY: Excellent package – Details on request
BENEFITS: TBC
REF NO: SM/LJ/96/1066
YOUR DETAILS REMAIN CONFIDENTIAL AND WILL NOT BE SUBMITTED TO OUR CLIENT WITHOUT YOUR AGREEMENT
COMPANY OVERVIEW
Founded in 1999, our Client is a hugely successful development company responsible for several critically acclaimed games. With an English speaking Head Office in Germany, they also have a number of additional development studios throughout Europe.
Their in-house development team is a truly international one with game professionals from many different countries. They all have the same goal in mind; making great games with intuitive user interfaces, innovative exciting gameplay, and revolutionary atmospheric visuals. To achieve this they have developed a highly advanced in-house 3D Engine, to surpass both today's and tomorrow's expectations for blockbuster games. This is a tremendous opportunity to get involved with one of the worlds leading development and game technology companies
RESPONSIBILITIES
· Work with lead designer on level design and game play ideas
· Work on game concepts, gameplay mechanics, entity mechanics, and enemy design
· Use the internal level editor tool to implement designs, layout levels, entity creation, gameplay lightning, script events and manipulate AI behaviors
· Assist in design documentation and in-game dialogue writing
· Coordinate with other studio groups including art and production to achieve project objectives.
· Assist in design documentation and in-game dialogue writing
· Provides guidance and assistance where required, and is willing to accept guidance and assistance when required.
· Shows a strong passion for making the highest quality state of the art games
· Contributes innovative and original ideas towards all aspects of game production and development
· Actively participate in team working on project by making recommendations on how to improve product quality as well as group productivity.
· Provide input to department project status meetings.
· Report to: Lead Level Designer
QUALIFICATIONS/EXPERIENCE REQUIRED
Essential
· Experienced and working knowledge of design tools and techniques, systemic designs.
· Expert in systemic, sensory based AI Systems in Action Games.
· Expert in advanced challenge designs including advanced physics, sound and graphics technologies.
· Expert in emergent gameplay design, sandbox designs and simulation designs.
· Excellent organizational, communication and interpersonal skills are must.
· Must be passionate, a motivator, an inspirer.
· Works well under pressure and is capable of multi-task tracking.
· Good level of spoken and written English
· Willing to relocate to Germany
· Takes initiative and is willing to expand own horizon
· Willing to accept and provide direction, work well under pressure, and handle multiple tasks.
· Complete all tasks in a timely manner and to a consistent high quality standard.
· Remains focused, motivated and effective on all tasks through completion.
· Good communication and writing skills and create documentation where required.
· Demonstrates a desire to learn and grow professionally.
YOUR DETAILS REMAIN CONFIDENTIAL AND WILL NOT BE SUBMITTED TO OUR CLIENT WITHOUT YOUR AGREEMENT