This beloved mascot for a dead console mixed the world of dreams with the single-minded expression of an idea.
The release of a new Final Fantasy is still one of videogames' biggest events. But should we accept the invitation?
A shooter on the ‘wrong console from an RPG dev with no prior experience. Welcome to the madness of the Selene Special Attack Force.
Fifteen developers, five years, and at last a launch title - OneBigGame is one massive undertaking for charity.
Mario still hogs the limelight, but could it be Wario who’s really pushing Nintendo forward?
Oddball, eccentric and one of the PC’s greatest adventure games, Outcast created a minor legend.
Bewildered or bewitched, few forget their stay at Gregory House – or the people they met there.
A return visit proves that Rapture has more imaginative pull than just about any other gameworld.
Introversion's unforgettable digital battlefield jumps from mouse to joypad and still feels right at home.
How hot rhythm and high camp came together to perfectly express Sega’s magical difference.
WaveRace 64, Schumacher and hardcore fans. This is CMR, the first of the new console rally games.
Dante would only be delighted that his hellish visions should be inflicted on a new generation of sinners.
Despite an overall year-on-year drop for UK game industry revenues, individual retailers recorded growth in 2009.
Why do you love a game that refuses to love you back? Meet Robotron: 2084 – gaming’s earliest abusive relationship.
How the rise of the home console led to the creation of an arcade gaming legend and the grandfather of Left 4 Dead.
BioWare proves that careful refinement and judicious meddling can transform a worthy game into a dazzling one.
One of Sega's greatest triumphs brought a videogame Tokyo to life as a place you actually care about saving.
Real 3D, real music and real gaming. With Wipeout, after years of waiting the future was finally now.
How did gaming’s sport of tomorrow become stuck in a league of its own?
How do you instil polygons with human vitality? We talk to the digi-dramatists on the cutting edge of motion capture.
Remake adds new graphics, audio and control system.
Goal set to beat previous games for artistic success.
Independent studio to develop titles for “digital download platforms”.
Lionhead's Peter Molyneux demonstrated new features for Fable 3, announced John Cleese as an in-game voice.
New bestseller Battlefield: Bad Company 2 makes a strong impression, but it can’t knock Modern Warfare 2 off the top of the buzz chart.
Bad journalism, lack of women in the industry, and the App Store—all in the firing line at the Indie Game Rant.
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.
To shoot or not to shoot? Chris Dahlen struggles with the big Big Buck Hunter Pro question.
The diary of Randy Smith: Spider co-developer, conference agitator and recipient of special commendation from Apple.