MAGAZINE

A Look at Shellshock 2

Edge Staff's picture

By Edge Staff

November 11, 2008

See also:

Related Articles:

Shellshock 2 is trying to create a world of dread, of swift and shocking violence in cramped locations and chaotic firefights that leave few alive, but it sacrifices that tone for a moment that adds little to the experience.

Shellshock 2 is a game with admirable intentions that initially impresses with both its subject matter and the execution of its grimy locations. And then opens itself up for cheap gags.

It’s a promising beginning. A dark, filthy field hospital, a general with a penchant for frank language, and screaming victims of unknown attacks. Moving through, you get snatches of backstory before the game’s first horror moment. Pandemonium breaks out as the building’s locked down and becomes a quarantine zone, while you try escape through a Vietnamese attack. There are some effective COD4-like scripted moments, and the game proper begins.

It establishes its oppressive atmosphere well, and the helpless soldiers and blood-smeared walls of this first location stay with you as you begin moving through the more traditional shooter fare of its subsequent levels. There’s still the odd surprise, however, and not in an entirely good way. A scripted moment triggers at the end of one section as a grenade blast knocks your character backwards. He begins blacking out, brief glimpses of the carnage can be seen as his eyes flicker shut, and another soldier can be seen trying to drag victims to safety. All goes silent.

After a pause, you wake up next to a pair of shapely ankles. Obviously intrigued, the camera pans up… and up, and up, taking in the full glory of a finely sculpted, tanned pair of legs, topped off with some tiny camo hotpants. Amid the blood, grime and broken men, you could be forgiven for a little surprise when first meeting the sassy Serena – she’s even twisted her army shirt into some sort of bra. Then, she asks if you “wanna touch” and insists you’re going to show those other boys how a “real man” looks after a woman. And all the hard work up to that point goes out of the window.

Shellshock 2 is trying to create a world of dread, of swift and shocking violence in cramped locations and chaotic firefights that leave few alive, but it sacrifices that tone for a moment that adds little to the experience. Further on from this, Serena is downed by one of the raging zombies that begin to infest the levels. Whether this means that the entire set-up is some kind of elaborate parody, or (more likely) heralds her return as some kind of sexy zombie hardly seems to matter.

Hopefully these moments are isolated hiccups rather than a general wavering of atmosphere and tone, and in the context of the first few levels, playing it for laughs is something Shellshock 2 should avoid. The basic gunplay is solid enough, and there’s promise in the tale of a drug-fuelled US military trying to cover its tracks in Vietnam. If the hotpants are kept in their drawer, this could be a welcome surprise in the fallow post-Christmas period.

Mikail Yazbeck's picture

Yes the glory and pride is what exemplifies WW2, ask the old folks, it was a very patriotic war.

Do I personally believe that? No, I think glory and pride behind most any war is blind and self serving tool for nations, such as America, who thinks of themselves as huge heroes during that time, for example.

And yes Raul, the greatest generation will be one which keeps peace globally.

Mikail Yazbeck's picture

repost again, ugh... sorry, please delete.

Mikail Yazbeck's picture

Because, I just feel like its too recent, does not have enough glory and pride attached to it, and its was a dirty dirty conflict that should be studied NOT celebrated through products.

I hope that makes sense.

Raul23's picture

As opposed to WWII which has the glory and pride of the only atomic bombings to be unleashed on civilian populations in history, the holocaust, the rape of Nanjing, Pearl Harbor, and the firestorm apocalypses of Dresden and Tokyo?

The greatest generation will be the one that refuses to slaughter each other like animals--not that even animals would ever engage in such barbarism.

Farzlepot's picture

Why would Vietnam war games be any more offensive than WW2, Gulf War or any of the other historically-based games that flood the market?

Mikail Yazbeck's picture

repost, please delete.

Mikail Yazbeck's picture

What's shocking about this is the disturbing fact that the studio(or b/c of publisher mandate) feels the need to make games so insensitively based on the Vietnam war.

Am I the only one who thinks that Vietnam war games are horribly offensive and insensitive?