This month’s cover feature tells the story of PS4’s creation through the studios that helped make it; Killzone studio Guerrilla Games and Drive Club developer Evolution reveal how they influenced Sony’s approach to its fourth home console, and Sony’s president of worldwide studios Shuhei Yoshida explains the wider vision.
Elsewhere, we investigate whether multimillion dollar successes on Kickstarter are taking independent developers out of the game, and we visit Irrational Games to find out how it balanced commercial pressures with its creative vision of Bioshock Infinite. There’s also exclusive insight into the making of Telltale’s The Walking Dead, an audience with Hideo Kojima, and we discover comedian Dara O Briain’s favourite game.
In our Hype section, we look ahead to Thief, The Elder Scrolls Online, Brothers: A Tale Of Two Sons, Arma III, Card Hunter, Saints Row IV and more. And our columnists tackle subjects as broad as digital paper envy, the battle to stay relevant and why independent developers have mastered the art of immediacy.