E267: Introducing Sunset Overdrive, Insomniac’s explosive arrival on Xbox One

Sunset Overdrive

The new issue of Edge magazine, starring Xbox One exclusive Sunset Overdrive, is out now in print and on iPad.

Our cover game is borne out of wanting to make something that stands apart. It’s not an FPS, it isn’t swamped in browns and greys, and it has a weapon that launches vinyl records. We take an exclusive first look at the game in our cover story this month, travelling to Insomniac HQ to quiz the brains behind the game, which harks back to a rather more colourful time for videogames – under its bright blue skies, there are hints of Tony Hawk, Jet Set Radio, Crazy Taxi and Prince Of Persia. Most of all, there’s real desire to put the fun back into shooting things in virtual worlds.

Elsewhere in our new issue, we speak to Naughty Dog’s Neil Druckmann about how the developer has optimised The Last Of Us for its re-release on PS4 and quiz indie developers on the future of VR ahead of this year’s Develop In Brighton conference. There’s a look at the videogame commentators bringing eSports to the masses, a first glimpse of surreal, minimalist adventure A Light In Chorus and comedian Imran Yusuf reveals his favourite game.

Our columnists Steven Poole, Ian Bogost, Nathan Brown and James Leach explore subjects as diverse as whether ‘videogame’ is an outdated term, consoles’ tenuous relationship with TV, Facebook, Oculus and internet mistrust and pizza consumption during crunch. The games in our sights within Hype this issue include Landmark, Quadrilateral Cowboy, Borderlands: The Pre-Sequel, Batman: Arkham Knight, N++ and Nosgoth.

Alongside the cover piece – that exclusive first look at Sunset Overdrive – this month’s features include An Audience With Sega Rally and Rez creator Tetsuya Mizuguchi, an in-depth analysis of the great tradition of the boss fight and we meet the guardians of gaming’s past, who are ensuring that yesterday’s systems will never be forgotten. We roll back the clock on Keita Takahashi’s delightful Katamari Damacy in this month’s Making Of feature, and for this issue’s studio profile we meet Next Car Game creator Bugbear Entertainment. In Time Extend we rejoin John Marston on the trail of Rockstar’s Red Dead Redemption and there’s also an in-depth look at Germany’s flourishing development scene in this month’s Region Specific profiles.

The new issue is available now in print and in digital – you can browse subscriber offers or buy individual issues now in print and on iPad through the links.