Dark Souls II was nothing short of wonderful, but the mere mention of Hidetaka Miyazaki’s involvement with a new PS4 project is enough to make us drop New Game Plus for just a moment. Bloodborne sees the Dark Souls creator rework many of Demon’s Souls most recognisable facets into something new and, crucially, truly next-gen. We take a detailed look at the game in our E3 Hype special which spans 40 pages of the most important Sony, Microsoft, Nintendo and multiformat games due this year and next. LittleBigPlanet 3, Forza Horizon 2 and The Legend Of Zelda all feature, alongside new faces such as Splatoon, Ori And The Blind Forest and The Order: 1886. We also deliver our verdict on the major conferences from E3 in our Knowledge section, alongside in-depth interviews with Microsoft’s Phil Harrison and Sony’s Fergal Gara.
It’s not all about E3, of course, and elsewhere in the issue we look at the ebb and flow of game genres and ask whether the best are yet to be discovered. We speak to EA DICE boss Karl Magnus Troedsson about innovation, VR and (not) being the bad guy. And we investigate the concept of flow in game design and how players can attain this state.
Our Making Of looks at the remaking of a cherished strategy game in XCOM: Enemy Unknown, and we visit Crytek UK to find out how German technology saved a UK studio on the verge of collapse. In Time Extend we rewind the clock to take a fresh look at Braid, and Johnny Vegas talks coding, coin-ops and Pokémon in My Favourite Game.
Columnists Steven Poole, Ian Bogost, Nathan Brown and James Leach consider hackers, quick-fix gaming, embargoes and the blank canvas, respectively. In Play we deliver our verdict on Ultra Street Fighter IV, Murdered: Soul Suspect, Wildstar, Grid Autosport, Blade Symphony, Among The Sleep, Ace Combat Infinity and Sniper Elite III