Kicking off a weekly series of Making Of features, the story of how Sony created the console that redefined the game industry.
Has Street Fighter IV eclipsed its legendary predecessors? We review a new Capcom classic.
Edge heads over to Rockstar to find out how Grand Theft Auto is being reinvented for the DS.
We get an inside look at how Quantic Dream is turning a fantastic tech demo into PlayStation 3 reality.
We visit Redmond to look at the new, vastly improved Xbox Live, and to talk to the major players in its design. More exclusive interviews tomorrow...
Edge looks back at how the entire RTS genre was built.
Drake's latest fortunes certainly offer one hell of a ride. But do they constitute the best action game of the year?
Our countdown of the top 50 iPhone games available to buy today ends with the final 10.
Edge takes a look at the past, present, and future of the fundamental graphics technology that has shaped gaming’s worlds.
How the men behind FIFA finally beat Pro Evo to the top of the gameplay league – and how they plan to retain the title.
Be good, be bad, and all that jazz. You won’t believe what Fable II will ask of you.
Brave, beautiful and magnificent, LittleBigPlanet is one of gaming’s rare triumphs. Read Edge's review...
Nintendo’s future has never looked brighter. So why is its most ardent fanbase feeling shut out?
Activision president Mike Griffith claims removing support for dedicated servers will lead to improved "consumer experience".
Mandatory installation of Steam for the game's use of Steamworks deemed a "Trojan horse" by Direct2Drive; Impulse and Gamersgate follow.
Half year financial results show jump in sales on same period 2008, but down 55.7 per cent in net income.
Our weekly analysis of internet buzz on games, in association with Brandwatch, featuring the games of Monday's UK chart.
Wash your hands and vacuum seal your house: prepare yourself for the Flash game that will make you fear your own nose.
How do you innovate in the post-Wikipedia era? How about by creating a virtual world built from geographical data of the real world?
It’s addictive and absorbing - but unless you’re playing it, Demon’s Souls is staggeringly dull, says Chris Dahlen.
Just how much do music games like Rock Band and Guitar Hero owe to history, asks N'Gai Croal.
Metal, shmetal: Chris Dahlen argues for why the romance makes the game in Brütal Legend.