MAGAZINE

The Alternative Edge Awards 2008

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By Edge Staff

December 24, 2008

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The gongs go to the big hitters,‭ ‬but sometimes it's the little things that make all the difference.‭ ‬Here's a selection of the bits and pieces that,‭ ‬in their own special way,‭ ‬marked out‭ ‬2008.


BEST FLOP
Boom Blox

Oh,‭ ‬Boom Blox.‭ ‬Though boss-man Riccitiello says that you reached internal sales expectations,‭ ‬you’re worth more than‭ ‬60,000‭ ‬sales in your first month in the US.‭ ‬Perhaps it was because you were released against GTAIV and Smash Bros Brawl.‭ ‬Perhaps‭ EA didn’t market you right.‭ ‬Perhaps it was both.‭ ‬But we still love you.‭ ‬And at least you did enough to spawn a sequel.
 
 
 
BEST CHEWED SCENERY
Gears of War‭ ‬2

No wonder Epic’s romp has such mighty backdrops when Dominic Santiago’s chewing the scenery all around him.‭ Elated:‭ “‬Hoo-rah‭! ‬You want summa that,‭ ‬giant worm‭? ‬How about you‭?” ‬Pensive:‭ “‬Hoo-rah‭! ‬You want summa that,‭ ‬wretches‭? ‬Oh,‭ ‬you too‭?” ‬Devastated:‭ “‬No‭! ‬She can’t be‭…! ‬You want summa that,‭ ‬metal sarcophagus‭? ‬Hoo-rah‭!” ‬Now that’s versatility.
 
 
 
MOST UNSATISFACTORY WHORING
Fallout‭ ‬3

We tried this simply out of academic interest,‭ ‬of course,‭ ‬but we hoped our solicitations might have a better payoff.‭ ‬It’s not that we need a Hot Coffee-style QTE,‭ ‬but lying fully clothed on a bed before the screen blanks and awakening,‭ ‬often with the object of your investment still wandering about the room,‭ ‬does little for us.‭ ‬At least Fable II gives a chance of contracting an STD.
 
 
 
MOST SPECIAL SPECIAL EDITIONS
EA

A gun-metal PS3,‭ ‬a flimsy plastic bobblehead PipBoy,‭ ‬a pistol-shaped box and a replica Lancer:‭ ‬this year,‭ ‬everyone had us paying over the odds to be entirely underwhelmed with ephemera.‭ ‬EA takes the crown with its‭ ‬$130‭ ‬Mirror’s Edge courier bag‭ (‬it proves less hip in the real world than it looks in-game‭) ‬and‭ ‬$150‭ ‬Dead Space boxset‭ (‬next time,‭ ‬at least‭  ‬let consumers see it first‭)‬.
 
 
 
MOST CUNNINGLY ENGINEERED HUD
Dead Space

Anxious to immerse players in games,‭ ‬developers tend to strip HUDs down as if they are a dirty secret,‭ ‬only revealing them when necessary.‭ ‬Dead Space turns this around by immersing the HUD in the gameworld‭ – ‬Clarke’s suit displaying his health,‭ ‬his guns their ammo stock,‭ ‬his inventory projected into the world.‭ ‬All with virtually tangible fidelity,‭ ‬and no loss of functionality.


 
BEST CREATOR'S INTENTIONS
Peter Molyneux

It was the year of the letter from the developer.‭ ‬Riff:‭ ‬Everyday Shooter came with‭  ‬a short missive explaining‭  ‬Jon Mak’s intentions,‭ ‬while Jonathan Blow wrote a FAQ for Braid.‭ ‬But it’s Peter Molyneux who gets the gong for writing a set of notes to accompany the Fable II code about how to review it,‭ ‬and‭  ‬in a later interview even offering his own score‭ (‬9/10‭)‬.
 
 
 
WETTEST HATS
Brothers in Arms:‭ ‬Hell's Highway

Gearbox may have produced an otherwise largely unremarkable game of erratic quality,‭ ‬but no other title has yet matched Hell’s Highway‭ in the sheer moistness of its helmets.‭ ‬Huge investment must have been made in special shaders for Unreal Engine‭ ‬3‭ – ‬could next year’s Sou’wester Soaker‭ ‬4‭ ‬manage to cap this triumph in sodden bonnet technology‭?
 
 
 
MOST PROLONGED INACTIVITY
Metal Gear Solid‭ ‬4

One of the most hotly debated elements of MGS4‭ ‬just before release was not about the storyline,‭ ‬the action or the graphics,‭ ‬but how long you spend not playing it.‭ ‬And,‭ with boldly innovative features such as briefings,‭ ‬which deftly weave nominal interactivity with long,‭ ‬rambling talks about fantasy geopolitics,‭ ‬MGS effortlessly stays ahead of the competition once again.
 
 
 
HARDEST SELL
Penumbra:‭ ‬Black Plague

Could Penumbra:‭ ‬Black Plague have had the hardest sell of any game title ever‭? ‬A word that makes you feel ignorant,‭ ‬coupled with a reference to a disease that killed‭ ‬75‭ ‬million people in the‭ ‬14th century.‭ ‬Did they focus group that‭? ‬If it somehow sold well,‭ ‬perhaps next year we can hope for Chronosynclasm:‭ ‬Whooping Cough‭? ‬Or Splenogonadal Cell‭? ‬We can but dream.


 
 
DUMEST THING IN CONDEMED‭ ‬2
Condemned‭ ‬2:‭ ‬Bloodshot

An award,‭ ‬surely,‭ ‬for the‭  ‬point at which nonsense and misadventure become slapstick comedy.‭ ‬If we had to guess,‭ ‬we’d say Ethan Thomas didn’t see coming the bit where,‭ ‬having overcome the walking suit of armour,‭ ‬an army of exploding dolls,‭ ‬a mad magician and a rampaging grizzly bear,‭ ‬he’d make heads explode by shouting at them.‭ ‬And it rather surprised us,‭ ‬too.
 
 
 
LITERARY ACHIEVEMENT‭ 
Far Cry‭ ‬2

Few games announce so proudly their developers‭’ ‬successful completion of the GCSE English reading list as‭Far Cry‭ ‬2.‭ ‬Its unabashed trawl through Heart Of Darkness and Beyond Good And Evil is expounded by voice actors breathlessly keen to get to the next erudite line and,‭ ‬in case you hadn’t gotten it,‭ ‬there’s a couple of Achievements to really bash the Conrad home.
 
 
 
BEST IMMORAL ACT
Fallout‭ ‬3

How much do you dislike‭  ‬the potato-head people of‭  ‬a Bethesda RPG‭? ‬Enough‭  ‬to make friends with their enemies‭? ‬Enough to murder their enemies,‭ ‬steal a garden gnome and use it to murder their friends‭? ‬Enough to blast their heads‭ ‬50‭ ‬storeys off a balcony so you can wear their red velvet hunting jacket‭? ‬Wait,‭ ‬what’s this‭? ‬An unexploded atomic bomb‭?
 
 
 
MOST ACCIDENTAL PIES
Fable II

It’s happened to us all.‭ ‬You’re standing in a verdant glen beside your dog,‭ ‬which has just found a chest.‭ ‬You begin to press right on the the context-sensitive D-pad to thank it,‭  ‬but it moves,‭ ‬changing your action from‭ ‘‬pat‭’ ‬to‭ ‘‬eat pie‭’‬.‭ ‬Suddenly‭ – ‬munch‭ – ‬you’re‭  ‬ten points fatter,‭ ‬angry,‭ ‬and‭  ‬in desperate need of slimming celery.‭ ‬A whole new quandary in videogaming indeed.
 
 
 
BEST WORST GAME
Alone in the Dark

There’s barely a feature in Alone In The Dark that doesn’t have significant problems.‭ ‬The combat,‭ ‬the controls,‭ ‬the story,‭ ‬the world design‭ – ‬all deeply flawed.‭ ‬It’s ugly and awkward,‭ ‬buggy and unfinished.‭ ‬And yet it boasts broad vision and a robust core of well-paced and arresting set-pieces.‭ ‬AITD is frustrating,‭ ‬not just because‭  ‬of its faults,‭ ‬but also because of what it could have been.
 

Rob_Jackson's picture

I think they should offer alternative reviews in the style all the time.

OmegaVader's picture

I'm thinking I should finally take the time to check out boom blox...

BalazsFeher's picture

Me too. As well as Tetris and World of Goo.