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Alan Wake PC Plans “Up In The Air”

Tom Ivan's picture

By Tom Ivan

July 10, 2009

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Sam Lake, lead writer for Alan Wake, has told us that Remedy is currently focusing all of its efforts on development of the Xbox 360 version of the game, and that it’s committed to hitting its spring 2010 release date.

Originally announced over four years ago for next generation consoles and PC, Alan Wake has in the past been demoed on Windows, but its PC release now appears far from certain.

“Yes, that’s correct. We are fully concentrated on the Xbox 360 version,” Lake said. “Other than that the plans are up in the air and open. Once we get this version done we’ll see.”

Asked specifically whether the game will still be coming to PC at some point in the future, Lake added: “As I said, the plans are open, and once we’re done with the 360 version we’ll evaluate the situation and see what makes sense.”

StealthBadger's picture

I always get this mixed up with Heavy Rain. Not sure which one sounds better, tbh...

Marco_Pollone's picture

Dunno if it will come out or when it will, but this recalls me quite a lot what was happened to the original Robotech on the good old N64...or Daikatana O_O

Barla Von's picture


makou107 said:
PC gaming is sure dying alright.

I don't think so, the PC is the largest single platform for games with annual worldwide revenue of about $11 billion. This is more than any of the console and portable systems from Sony, Microsoft and Nintendo.

Where do people hear this nonsense?

makou107's picture

I was being sarcastic.

MattyJ's picture

Where did you get that figure from?

Barla Von's picture

http://www.pcgamingalliance.org/RESOURCES/Articles/tabid/397/Default.asp...

Second article from the top! Page 3: State of the PC Highlights (first bullet point)!

ArronC07's picture

I thought the protocol was to use some youtube video or a blog written by an insane 14 year old or a 4 year old news item when quoting third party sources.

Barla Von's picture

Sounds like RLLMUK.

Wall_E's picture

You need to laugh at those who say PC gaming is dying, it's as much nonsense as saying the 360 only has shooters, or the PS3 has no games.

Some on here need to get a grip and stop talking gob-shit!

ArronC07's picture

I'm kind of over this game now, frankly it'd have to come with free oral sex to justify the 5 year wait.

toadwarrior's picture

Alan Wake does not look "5 years worth of development" good.

I'm glad PC gaming is dying because gaming is the only thing Windows has that other OSes don't have. Now that it's losing that maybe MS will lose their monopoly.

makou107's picture

PC gaming is sure dying alright. Sells through digital distribution are just so horrible and don't even bring up the MMO market.

Instead of singing the same old tune why not try and put some more thought into it with some facts to back it up.

As for the game I get it. Companies always want to make more and more money. It's a new trend to stab PC gaming in the back after we help them become what they are. I guess losing your fan base for more money is acceptable.

DubsTF's picture

Finally, an answer to one of the burning questions of our time.

Raul23's picture

Five years is crazy, but the game does look real nice.

Top_Dollar's picture

Over 5 years in development? WTF!

When you think Martin Scorsese started an epic movie like Gangs of New York in September, 2000 and ended on April 12, 2001 with a budget of 97m. You have to wonder what the fuck Remedy have been doing all this time.

And looking at the trailer, it certainly doesn't looking as if the 5 years+ in development has done the game any good.

Peter_Pesic's picture

What relevancy does comparing the production time of a film (not including pre or post production) have to do with the total development time of a game? You're obviously more than a bit ignorant about game development if you're making a comparison to film. Maybe compare it to another game that's completely original IP, and then compare the development team sizes. Or maybe stop trying to be "clever" since it's obviously not working out for you?

I believe the original Max Paine game took a similar amount of development time. And no one knows why it has taken so long, it seems that they have the lofty goal of creating a game play experience that's different than anything that's out there, and MS is letting them take the time they need.

If Alan Wake does end up being a great game, it won't be for elements that can be illustrated in short trailers or 3 minute demos. Personally, I've never had an interest in "survival horror" games, but the premise and story elements that are known right now sound fascinating.

Top_Dollar's picture


What relevancy does comparing the production time of a film (not including pre or post production) have to do with the total development time of a game?

My point is: That Martin Scorsese created an epic movie like Gangs of New York with 1) a bigger bugdet ($97m) than Alan Wake will ever be 2) bigger production crew to create the movie and 3) finished the whole project in 7 month.

Longer production doesn't mean a better game. Over 5 years in development is an insane amount of time for any game.

And looking at the footage from E3, the production time taken so far for the title doesn't seem one bit justified.

Wall_E's picture

Judging from the E3 2009 showing, this just looked like another run-of-the-mill 3rd person adventure in the horror genre.

Nothing special to say the least.

Barla Von's picture

Over 5 years in development! This had better be some fucking game when it finally get's released.

Also, it'll be on PC, without question...don't believe the bollocks.

http://www.brightfalls.net/alan-wake-faq/#dev