Rage developer id Software has laid off an undisclosed number of staff as it restructures its development team to "meet the needs of the studio," parent company Bethesda Softworks has confirmed.
In a statement issued to Joystiq, Bethesda said the staff cuts were made following a regular internal evaluation at Dallas-based id.
"As part of its standard business practice, id regularly evaluates staffing to ensure it has a workforce that meets the needs of the studio. As part of that process, some id employees were recently let go," it said.
Despite the layoffs, the publisher added that the Rage maker is "still recruiting and hiring qualified developers" as “work on future id titles continues unabated".
In October last year, it was suggested that Bethesda owner ZeniMax Media had suspended development of id’s Doom 4 following Rage's mixed reception. The rumour started when Kotaku claimed that a source close to Bethesda had told the site Zenimax was placing the game on hold indefinitely due to a "a serious lack of confidence in the project management at id". id's Matt Hooper, design director on Rage, soon weighed in with a tweet labelling the report "a bit silly", adding that the firm was “still cranking away on Doom” and “still looking to hire even more talent".