Activision Publishing has delayed the release of Blur from November 2009 until "2010" in order to give developer Bizarre Creation further time to work on the racer’s online multiplayer element.
"We are committed to making Blur a great new racing franchise, and we are very encouraged by the game's design," said Activision Publishing CEO Mike Griffith. "The additional time will allow the studio to fully optimise the vision they set out to create for Blur including a distinctive and groundbreaking multiplayer mode that will appeal to a broad audience."
The Xbox 360, PS3 and PC racer was the cover star of Edge 202. The issue also featured an interview with Bizarre Creations’ creative director Martyn Chudley.
Probably for the best. This game would have gotten overlooked if it released during the Holiday period (assuming it's not going to see a full year delay).