BVG Signs Up for Gamebryo Engine

BVG Signs Up for Gamebryo Engine

Buena Vista Games will be utilizing the same basic game engine used in the creation of titles including The Elder Scrolls IV: Oblivion for upcoming next generation titles.

BVG signed the licensing agreement with Emergent Technologies, the creator of the Gamebryo Element engine and toolset. The deal will have BVG creating “multiple next generation titles" for PS3 and Xbox 360 that will use the engine. No other details on the upcoming games were revealed.

As with most adopters of middleware, BVG feels that by licensing an engine from the outside, its developers will have more time to focus on their “core competencies.”

Emergent’s Custom Engineering group will be providing BVG with support on upcoming development projects that use the Gamebryo engine.

BVG VP of internal studios Mark Meyers hyped up the engine, saying, “Gamebryo gives BVG the flexibility and hands-on customer support we demand from new technology that will be used across multiple development teams–each of which uses a mix of different technologies to create games spanning a full range of genres."

Aside from Oblivion, the Gamebryo engine was also used in the creation of Civilization IV, Sid Meier’s Pirates! and Dark Age of Camelot.

Clarification: This news doesn’t mean that BVG will be using the exact same engine as in Oblivion, as developer Bethesda made several of its own modifications and additions to the basic Gamebryo renderer–a common practice with middleware.