Codemasters Acquires Swordfish Birmingham
Codemasters has acquired the Birmingham arm of Swordfish Studios.
The news follows a string of acquisitions and divestments that have arisen from Vivendi’s majority-stake purchase of Activision back in July. Codemasters’ takeover of Swordfish Birmingham, however, marks end of the tumultuous buying season as it is said to be the last studio move directly propagated from the Activision Blizzard merger.
As part of the kingpin publisher’s strategy to “realign or divest” some parts of its business, Activision Blizzard has been quickly selling off a number of assets. Recent movement includes the sale of Massive Entertainment to Ubisoft, Swordfish Manchester to Monumental Games, as well as game liscences such as Ghostbusters, the Chronicles of Riddick and 50 Cent: Blood on the sand.
Codemasters has said that Swordfish Birmingham’s development team will be integrated and managed as part of the publisher’s network of studios. Managing director of Swordfish Studios Trevor Williams will remain as head of the studio and work with Codemasters Studos’ vice president Gavin Cheshire.
Codemasters says the Swordfish team will be working with the company’s propriety EGO engine (used in Colin McRae: DiRT, Race Driver: Grid and the next Operation Flashpoint) to create new content. Financial terms of the deal were not disclosed.
“We are committed to growing our studio operations across multiple facilities and increasing the internal capability of Codemasters’ creative resource,” said Codemasters Studios’ VP Gavin Cheshire. “There is a strong heritage and a compatible skill set, which has enabled us to fast track growth plans and allows for ease of management. Codemasters has ramped up as a UK games development powerhouse with a scalable support infrastructure that allows for rapid deployment of the highly versatile EGO Engine.”