Crysis 2 Mod Tools and SDK Coming This Summer
CryEngine editor coming in “early summer” with full SDK to follow in August.
Crytek CEO Cevat Yerli has announced that mod tools for Crysis 2’s CryEngine will be released this summer, with a full, free SDK to follow in August.
In an open letter posted on crymod.com, Yerli said that while Crytek had recently focused its efforts on development of Crysis 2, “Our modding community has been, and remains, very important to us,” going on to confirm: “Modding with the most powerful game engine is coming back!”
First, Crytek will release a Crysis 2 editor in early summer, with Yerli saying: “This will allow you to build new maps, items and more custom content for Crysis 2. For teams looking for even more creative freedom, we have another option: the free CryEngine SDK.”
Set for release in August, the CryEngine SDK will be available to all registered users and is “the latest, greatest version – the same engine we use internally, the same engine that we give to our licensees, the same engine that powers Crysis 2.
“This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC.”
Crytek says it will be updating the SDK regularly, provide full documentation and also revamp the crymod website. In the event that developers want to commercialise their work, Yerli says Crytek “will offer an innovative low-cost licensing model if you want to release your game digitally.”