Well, that didn't last long. Mere hours after Namco Bandai responded to players' demands and announced a PC port of Dark Souls, much of the good feeling has evaporated with the news that the game will use Microsoft's widely loathed Games For Windows Live service.
Perhaps it's appropriate, given that fans first expressed their desire for Dark Souls PC with a petition, that another has already appeared imploring Namco Bandai and developer From Software to ditch GFWL and instead use Valve's Steamworks.
"After anxiously awaiting a PC release for this fantastic game it feels like a real slap in the face hearing Dark Souls will use Games For Windows Live," the petition page explains. "Thank you for taking the effort to port this game, but for a lot of customers it's Steam or no sale."
At the time of writing, it's amassed over 11,000 signatures in less than a day – some way short of the 92,506 that the proposed PC port attracted, but it shows the depth of feeling against Microsoft's notoriously user-unfriendly DRM.
There's also, of course, a distinct whiff of gamer entitlement, which seems to be becoming ever more prevalent as creators become more engaged with their audiences. The same site which hosts the GFWL petition has another, asking that the extra content that Namco says will be in the PC version be released for consoles as DLC.