Quantic Dream head David Cage has called on platform holders to introduce new control devices, saying the PS3’s DualShock is “the end of an era” and that Kinect and Move are not “the ultimate answer.”
Cage’s Heavy Rain was resolutely non-traditional, using QTEs for the bulk of its action so as not to distract from its narrative. The game later received support for PlayStation 3’s motion controller, Move, in a patch after the controller’s release late last year.
“That was a very interesting experience,” Cage told CVG of his team’s first experience of motion control. “We learned a lot doing it. We need some time to think about it and see how we can create even more exciting experiences. Maybe there will be some devices in the near future in the same direction but which work slightly differently that will open new ground.
“I can clearly see how DualShock is the end of an era and we need to move to something else as an industry. I don’t know if Kinect or Move are the ultimate answer. It’s up to console manufacturers to bring [out a new device]. But something will happen, hopefully soon.”
This may be wishful thinking on Cage’s part: with Move and Kinect only recently released, and the latter especially getting off to a strong start – selling 8 million units in its first 60 days, earning a world record in the process – expecting platform holders to move on to something else so quickly appears a little fanciful.
But with Cage and Quantic Dream so deeply connected to Sony, and his conviction that “something will happen”, it’s tempting to think he knows more than he’s letting on.
Elsewhere in the interview, Cage confirms that Quantic Dream’s two current projects will, like Heavy Rain, be published by Sony. Asked if he will have anything to show at E3 in June, Cage said: “This is in discussion right now with Sony. We’ll see.” As for release dates, he is unable to offer specifics but admits: “We are in production right now, so nothing will be coming out this year.”