Dead Space Enjoys Audio Awards Hoard
Dead Space was the name echoed throughout the seventh annual Game Audio Network Guild Awards ceremony.
The critically acclaimed survival-horror title managed to outshine its fellow nominees in two key categories; Sound Design of the Year and Audio of the Year.
EA Redwood can now add these two accolades to its previously-won DICE Award for Outstanding Achievement in Sound Design, the GDC Award for Best Audio, as well as two BAFTAs for Use of Audio and Original Score.
The developer will be first to point out that it has, in fact, picked up awards in categories outside of audio; such as for Best Action Game and Art Direction, as well as nominations in many other categories. Yet of course, an award cabinet filled with audio accolades best demonstrates how far Dead Space has raised the bar in crafting a unique and powerful soundscape.
The Game Audio Network Guild (GANG) – a non-profit group which aims to “educate the masses” about interactive audio – presented EA Redwood with the two prizes at GDC last week. The winners were voted by GANG’s 800-strong membership community.
Other prominent winners included promising composer Wataru Hokoyama, whose work on Afrika and Resident Evil 5 earned him an award for Rookie of the Year. Afrika itself won Music of the Year, and was the joint-recipient of the prize for Best Original Instrumental.
To round off the night, the coveted Lifetime Achievement Award was handed to Bob Rice.
An industry veteran in the truest sense, Mr Rice has been part of the music industry for over 50 years and has been involved in 31 records that eventually turned either gold or platinum. He began to work in videogames in the early 80s, and had apparently constructed the very first officially-licensed music industry video game; Journey.
Mr Rice’s influence stretches far. He has been credited with mentoring many of the industry’s most famed game audio composers of today, who have in turn worked on titles such as World of Warcraft, Myst, Gears of War, Guitar Hero, Splinter Cell, Mass Effect, Unreal Tournament, Lord of the Rings, Crysis, Everquest II, Hitman, Prince of Persia, Tom Clancy, Quake and Lineage II.
Full list of award Winners follows (with two categories tied):
AUDIO OF THE YEAR
MUSIC OF THE YEAR
SOUND DESIGN OF THE YEAR
BEST CINEMATIC/CUT-SCENE AUDIO (tie)
World of Warcraft: Wrath of the Lich King
Gears of War 2
BEST USE OF MULTI-CHANNEL SURROUND IN A GAME
Left 4 Dead
BEST ORIGINAL VOCAL SONG – CHORAL
World of Warcraft: Wrath of the Lich King; Main Title
BEST ORIGINAL VOCAL SONG – POP
Mirror’s Edge; Still Alive
BEST ORIGINAL INSTRUMENTAL (tie)
LittleBigPlanet; The Garden
Afrika; Main Theme
BEST ORIGINAL SOUNDTRACK ALBUM
Video Games Live: Volume One
Grand Theft Auto IV
BEST USE OF LICENSED MUSIC
Rock Band 2
BEST HANDHELD AUDIO
God of War: Chains of Olympus
BEST INTERACTIVE SCORE
BEST GAME AUDIO ARTICLE, PUBLICATION OR BROADCAST
The Complete Guide to Game Audio 2nd Edition by Aaron Marks
BEST AUDIO – OTHER
Watchman Motion Comic
ROOKIE OF THE YEAR
Wataru Hokoyama (Afrika, Resident Evil 5)
LIFETIME ACHIEVEMENT AWARD
GANG DISTINGUISHED SERVICE AWARDS
GANG RECOGNITION AWARDS
STUDENT/APPRENTICE COMPETITION WINNERS
MUSIC – Tom Graczkowski
SOUND DESIGN – Benoit Babin