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E3shots: Brink

Splash Damage continues to explore the boundaries of multiplayer.

function cvg_screens(id) { window.open('http://www.computerandvideogames.com/viewer.php?mode=article&id=' + id, 'cvg_viewer', 'width=800,height=600,toolbar=no,resizable=no');}Bethesda's Pete Hines has told us that the aim with Brink was to build on Splash Damage's work on Quake Wars: Enemy Territory, a game built around bringing narrative structure to multiplayer in firstperson shooters. Brink promises to blur 'the boundaries between offline and online,' according to its press release, with character development consistent between game modes, and dynamically generated objectives that relate to the player's position, status and location of team mates, whether in single- or multiplayer. It's due in spring 2010 for 360, PS3 and PC.