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EA: Motion Control To Take Half The Market

Tom Ivan's picture

By Tom Ivan

June 10, 2009

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EA CEO John Riccitiello believes that motion controlled games and traditional controller-based titles will have an even share of the market in time.

“My guess is that where this ends up is: motion controllers end up with half the market. And the other half still ends up with a more traditional game controller," he told Kotaku.

“The industry, up until the Wii was introduced, was [such] that all genres worked on all platforms in sort of equal balance. There wasn't much difference. My suspicion is that what we're going to find is that different platforms will work better or worse — will get marketed better or worse — for a particular enterprise.”

The executive said that EA is currently working with new motion control dev kits and is “relatively far down the path of understanding how the technology works.”

He also revealed that EA almost invested in its own Natal-like technology before Microsoft beat the company to it, and claimed he thinks EA “introduced Sony” to its motion control tech having seen it a few years back.

Indrema's picture

My prediction? As much as the Xbox enjoys a dominance in the FPS catagory; I see Sony's device stealing that market away.

SaintJude's picture

How?

Indrema's picture

Keeping in mind that it boils down to the overall quality of the games:

• The Orb-Controllers are better suited to FPS games than a gamepad - (Controller lag vs. Direct-Point)

• The Orb-Controllers are better suited to FPS games than no controller - (Too many weird motions. How would you cover? Do you actually turn around?)

dreamhunk's picture

not all genres work well on consoles I could name you a few