EA confirmed confirmed on Thursday that its DICE studio is developing Battlefield: Bad Company 2 and Battlefield 1943, continuing the studio's focus on online team-based combat.
Bad Company 2, for Xbox 360, PS3 and PC, will be playable both online and offline, revolving around the exploits of "B" company. The game is slated for winter.
Battlefield 1943 returns to the World War II setting with support for 24-person multiplayer across three locations: Wake Island, Guadalcanal and Iwo Jima. The game, which will appear at the New York Comic-Con this weekend, will feature trench combat and aerial dogfights.
EA said Battlefield 1943 will be available this summer on Xbox Live Marketplace and PSN, as well as PC.
Both titles will use DICE's Frostbite engine.
Karl Magnus Troedsson, executive producer on Battlefield, said in a statement, "Bad Company 2 takes everything that players liked in the original and ups the ante - more vehicles, more destruction and more team play.
"Battlefield 1943 is a new take on a blast from the past classic coming to life with brand new technology that we're eager to get into players hands."
DICE has been a particularly active studio as of late, having released Mirror's Edge late last year while working on the anticipated free-to-play online game, Battlefield Heroes.
Groan!!! Wake Island for the 3rd time is not exciting this bf1942 vet. I played that map to death on the pc demo, then in the full game, then when they redone the map so my excitement level is hovering around the zero mark.
Now if they redone the European maps with the frostbite engine with the destructable environments, that would get me very excited. The Pacific maps were never my favourites :(
What everyone really wants is BF3!!
Good news for Dice, bad news for the Community, sadly there is nothing original about re-releasing battlefield 1942 in a new engine. Not only that, it's up against stiffer competition than ever before. I'm looking forward to having a go on it and Wake Island looks good to be sure, but I was kind of expecting a bit more considering how Dice have influenced the Online FPS battlefield.
Bad Company 2 sounds good, but again. More of the same as the last game, no doubt with a few added features that were omitted from the first game. Dubious news about Frostbite hitting the PC, they're coming to the party late, there is far better proprietary engines out there being used for FPS, Unreal, Ego or Dunia with advanced physic's features, go far beyond much of what Frostbite can achieve.
In my opinion, It's a shame that Dice have slipped into a Electronic Art's model of endless additions to any given franchise, I expect to see Bad Company 3 and Battlefield 1944 next summer. In the meantime there are far more interesting FPS projects on the horizon.
EA should make good profit here., But honestly I am worry about the econmy.
Releasing Bad Company 2 on the PC without releasing the predecessor? Call me negative, but I doubt people will buy it.
Only time will tell.
sweet i'm stoked =]
this games graphics blow away every combat game out there i love it
So this sounds like a release similar to Portal: Still alive that it will be on XBL but be a "full" game instead of a 150mb XBLA affair? I'd like to see more full releases on XBL. It looks as if MS is lightening up on their XBLA size limit. That's one area I think Sony with the PSN network had over XBLA is game size limit as I don't think PSN has one (a size limit).