Bethesda Softworks has released a patch for Fallout 3 that fixes a multitude of issues with the post-apocalyptic RPG Fallout 3.
The developer has addressed everything from rendering issues to non-player characters that resurrect themselves from the dead.
The update is available immediately.
Bethesda also confirmed that new Fallout 3 downloadable content, dubbed Operation: Anchorage, will be available on January 27 on Xbox Live and Games for Windows Live for 800 Microsoft Points ($10). The update will be required to play the add-on content.
See below for the full list of issues that the patch addresses:
New Features
- Trophy support. (Playstation 3) Update: As PS3 users have noted, this was made available in mid-December.
Bug Fixes
- Friends notification no longer causes the game to pause. (Playstation 3)
- Fixed occasional crashes during loading and waiting.
- Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
- Fixed issue where certain NPCs would occasionally disappear from the game.
- Fixed issue where dead NPCs would occasionally come back to life.
- Fixed rendering issue with the Gatling Laser gun's tracers.
- Fixed issue where the haircut menu would occasionally not appear properly.
- Added ability to remap your VATS and pip boy buttons.
- Fixed rare load/save issues that would cause NPCs to behave incorrectly.
- Fixed issue where quest objectives would occasionally not update properly due to talking activators,
- intercoms and conversations.
- Using Radaway from the Pip-Boy's Status Menu repeatedly no longer crashes the game.
- Player no longer gets stuck in level up menu if their skills are maxed out.
- Fixed issue where multiple followers would occasionally not load into an interior.
- Fixed rare issue with getting stuck in VATS mode.
- Fixed rare crash with fighting NPCs with corrupted data.
- In game radios will now play properly if player was listening to the radio in the Pip-Boy first. (Playstation 3)
- Fixed rare crashes while loading and saving games.
- Fixed rare issue where player would fall through the floor while in VATS.
- Fixed occasional crash after scoring a critical hit in the head with a Railway Rifle.
- Prevent NPCs from inadvertently dying from falling.
- Fixed occasional issue where the controller would stop working properly.
- Fixed crashes related to repeatedly equipping and dropping clothing and armor into the world.
Quest Fixes
- Fixed several instances where quest item stayed in inventory permanently after completing quests.
- Fixed an issue where the distress message would occasionally not play in Trouble on the Homefront.
- In The Waters of Life quest, the Citadel gate will open properly if the player fast travels away after exiting the Taft Tunnels but before reaching the Citadel gate with Doctor Li.
- For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.
- In The American Dream quest, fixed specific issue which prevented the player from accessing their belongings in the locker by the door if they left the room first.
- Fixed infinite caps exploit in Strictly Business quest.
- Fixed rare instance where Dad would have no valid dialogue during The Waters of Life quest.
- Prevent issue during the Finding the Garden of Eden quest where player would fade to black, instead of traveling to Raven Rock, while in combat with a follower.
- Fixed several XP speech exploits with certain NPCs.
- Fixed XP exploit with a robot in Fort Bannister.
- Fixed issue where player's controls can become locked permanently during The American Dream.
I've had the game lock up on my PC often enough to be annoying (and to train me to use the quicksave feature constantly). Hope this fixes that problem. I had started the game on 360, but it just felt more natural on the PC to me for some reason.
When I first read the article, I thought it was only the PS3 version that was patched but then checked on Bethesda's website and saw that there was a PC patch too. I'll have to put in my 360 version to see if that has an "title update" as well.
I'm still hoping for a graphics fix for the PS3 as its graphics look inferior to the 360 and PC version... which isn't necessary at all. It's no reason to buy these versions as well (and I don't really feel like replaying everything) - but it would be nice to eventually see a little more smoothing on the tree branches and things like the power lines. All in all it's a very good game - although I didn't have a lot of the issues mentioned above either... except for the inventory ones.
I've had pretty much all of them after around 100hours play.
What confuses me however is that trophy support was patched in quite a while ago on the PS3 as were some of the fixes above? Weird!
You're right. Although Bethesda lists Trophies as a new feature, it was added in mid-December. I've patched--er, updated--the article.
funny Ive never had any of these issues