Cloud-based gaming service is “feature complete” and preparing for mid-December debut.
Gaikai aims to let users play high-end PC games through browsers, removing the need for expensive hardware or installs of purchased games. Processing is handled remotely by Gaikai’s servers , allowing users to stream demos and full games from any online desktop.
In an interview with VG247, Gaikai-creator and CEO David Perry says “at some point in December – probably mid-December – we will be live. There will be no ‘you’re in a beta.’ It’ll just be ‘go ahead and play.’"
The Gaikai service resembles OnLive, the game service currently operating in the US and due to launch in the UK next year. Like OnLive, Gaikai will not be subscription-based. A difference is that Gaikai allows publishers and retailers to use the Gaikai service independently from the main site.
Gaikai’s website explains how it works for retailers: “Just like publishers and developers, retailers pay by the minute for the time that games are streamed on their sites. Once the user finishes playing, they are directed to your store — still high on the excitement of the demo — to complete the sale. Giving visitors the chance to try games before they buy can help them overcome hestiation and can faciliate impulse buys.”