GDC 2011: David Cage Considering War Game Next

GDC 2011: David Cage Considering War Game Next

GDC 2011: David Cage Considering War Game Next

Quantic Dream founder and CEO, David Cage, has told CVG that the studio behind Heavy Rain is currently working on two “very different” projects, and intends to turn its sights on the war genre once they’re finished.

Cage referenced Apocalypse Now and Platoon as potential influences on the title, adding – perhaps unsurprisingly – that he wanted to create a representation of war that was more cinematic, and darker than current games’ portrayals.

"I want to create a genre," Cage revealed. "I want to convince more people that [emotional gaming] is a valid direction for the industry; to show them that this was not just one product, one story. It’s a format that can be used to tell any kind of story in any genre with any tone."

Cage mused on the possibilities of applying what Quantic Dream has learned through making Fahrenheit and and Heavy Rain to firstperson shooters, but wouldn’t be pinned down on whether such a project would ever become a reality.

"First person, I don’t know,” he explained. “But a game about war is something I would like to do, just to see if we could get closer to the film side; not glorifying war, but talking about it from a realistic point of view.

“War is not fun – talking about what the people involved feel, how horrible it can be for them. This is something I think could be very exciting and very new for the games industry. When we talk about war, it’s always a very ‘cool’ thing – you have these big guns and you kill loads of people.

"I would really like to take a different approach; to tell a story about politics [with it] or something a little more serious. I would like to use what we discovered in Heavy Rain in this fantastic medium of interactivity to say something meaningful. This is probably one of the next things I’m going to try."

Double Fine also announced a new war game yesterday, in the form of Trenched – though the Costume Quest and Stacked developer’s take on war is considerably more irreverent.

Source: CVG