GRIN Confirms Studio Closure
GRIN co-founders Bo and Ulf Andersson have confirmed that the developer has been forced to close its doors.
“It is with a heavy heart we announce today that GRIN has been forced to close its doors. This as too many publishers have been delaying their payments, causing an unbearable cash flow situation,” they said.
During its 12 years, Sweden-based GRIN was responsible for titles such as Ballistics, Bandits, Ghost Recon Advanced Warfighter 1 & 2 for PC, Bionic Commando Rearmed, Wanted: Weapons Of Fate, Terminator: Salvation and Bionic Commando.
It had been widely rumoured that the company was facing financial difficulties and trouble staying afloat for some months.
A statement on GRIN’s website announcing the studio’s closure also revealed that the developer had an unannounced project in the works, referred to as “our unreleased masterpiece that we weren’t allowed to finish.”
Around 25 ex-GRIN members are now working at the newly formed Outbreak Studios, focusing on multiplatform development and online games.