Months after Harmonix and MTV Games announced a landmark deal with Apple Corps to deliver a Fab Four Rock Band game, Activision pushed the budget to license a Metallica themed Guitar Hero piece.
Now, speaking to USA Today, Guitar Hero Metallica’s lead designer Alan Flores explains that the game will be designed for the more experienced Guitar Hero players, saying that the game “is a lot harder, especially on drums. Well, it's a lot harder all around, to tell the truth.”
“Most of the songs have a higher level of difficulty, certainly at the end of the game when you are playing the old-school Metallica stuff where you play really, really fast and there's lot of double bass playing, fast guitar playing and crazy leads," he adds.
The band’s lasting drummer Lars Ulrich also spoke of his respect for the Guitar Hero titles: “I was first introduced to Guitar Hero in my house about a year ago by my kids. It seemed like this was the first video game that really brought the family together, we were all sitting there and we were all sharing it. It wasn't something that was just about the person playing, it was about everybody. It became a collective thing.”
Details of how he game will play also emerged from the interview, with Flores attesting that it doesn’t play out chronologically due to Metallica’s debut album, Kill ‘Em All, not being particularly suitable for a videogame’s difficulty curve, in that “you would play something off of Kill 'Em All and you would throw the controller against the wall and stop playing. We have to do it based on difficulty.”
Instead, players will form the band and play two Metallica songs at local gigs, building up prestige and moving to venues which the band consider to be the highlights of their touring careers. Two such venues will be San Fransico nightclub The Stone, as well as London’s Hammersmith Apollo.
The tour mode of the game will end at a special venue for the band, as Flores illustrates: “There is a particular venue that Metallica has played that they sort of view as the pinnacle of their success. It's funny, out of all the venues they have played, there are so many huge ones, for them to really pick one out and single that out, it's kind of interesting.”
In regards to competitive multiplayer, Guitar Hero Metallica is expected to get dirty. “In battle mode we have ‘amp overload’ and ‘whammy bar lock,’ and we took those and sort of themed them to Metallica. So we have one that is called ‘Fade to Black’ that totally blacks out your opponent's highway, which makes it devastating for them to play because they can't see any notes. We have ‘Ride The Lightning’ which is the electrical attack and we have ‘Trapped Under Ice,’ which freezes your whammy bar.
In terms of the wider picture of music and gaming, lead guitarist Kirk Hammett was philosophical about the future about both entertainment mediums, believing that the games and music industries are set to accelerate their convergence.
“That's cool in that it gives you a different sort of dynamic, a virtual aspect of the delivery of music rather than it just being one-dimensional. It's enabling the artists to present the music in a very new and different and modern way,” he said, adding that “it's going to open people up maybe to the prospect of taking the whole thing one step further and actually picking up an instrument. We might be rearing an entire culture of future musicians. That prospect is just super-cool.”
Full interview can be found here.
True that. Ride the Lightning, Master of Puppets, And Justice for ALl, and (to a lesser extent) the Black Album were sick. After that, pretty much downhill. Load, Reload, Garage INC, St. Anger were all garbage. S & M was cool, mainly cause most of the music was their old stuff. Death Magnetic was a step in the right direction, but ultimately for me a little dissapointing. Suicide and Redemption is my favorite song from that album.
Metallica have earned the respect and admiration of all true guitar/metal enthusiasts through their earlier albums - from Kill 'em All through to the Black Album, not their more recent stuff (although Death Magnetic was a sweet return to form).
This will tempt me into buying my first ever Guitar Hero game.
'Damage Inc.' anyone?
Metallica is *so* no hardcore any more so I fail to see how this game could be. A Guitar Hero game based on Gwar would have at least been more entertaining.
Toady, Toady, Toady...I'm dissapointed.
Metallica may not be hardcore anymore, but their music (Mainly their older stuff) is some of the fastest with some of the craziest solos. This game is going to be full of songs that could easily be the finale of any other guitar hero game. Free Bird? Raining Blood? One? Try playing an entire Guitar Hero game with nothing but those kinds of songs. Every single Metallica song has at least one if not two solos (St. Anger had zero solos and is the only exception) that are fast (and most likely difficult to pull off in GH). Metallica's stuff compared to todays metal may not be as hardcore, but the game will full of songs that are just as hard as any finale song GH or RB has offered. Trapped Under Ice, One, ...And Justice for All, Blackened, are all very difficult songs in GH and RB, some of the hardest.
Don't get me wrong. Their old stuff is good and I do own it.
But between their new stuff and "Some kind of monster" with their therapy and crying I just don't know if I could take them serious enough to play a Metallica based game.