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Houser Picks Freedom Over Respect

GTA IV lead writer recognizes games writers have yet to be entrenched in habit.

Game writers may not garner as much respect as their TV and movie counterparts, but at least they have more freedom, according to Rockstar Games' Dan Houser.

“It's really fun at the moment because we're not in any Academy and the medium's not codified. There's no accepted way of doing anything so that give us enormous pleasure because we can make it up as we go along," said Houser, who was lead writer on Grand Theft Auto IV, speaking to the Telegraph.

“Movies and TV and books have become so structured in the way they have to approach things. Not working in that environment gives us enormous freedom. I'd rather keep the freedom and not have the respect.”

Rockstar is currently preparing GTA IV add-on content, The Lost and the Damned for Xbox 360, which is launching on February 17. The add-on will focus on a new main character and its plot will intersect with the events in the original GTA IV.

Houser added, “I think the medium is still very young. It's not a baby, but it's still probably an infant. So everything is growing and evolving as we go along and we're still figuring out how to do stuff.

“But I think that's as much as case as it is with design as it is with storytelling, even though some things may be lifted from cinema or books. But we're learning new tricks and getting better as games mature.”