Katamari Damacy and Noby Noby Boy creator Keita Takahashi will help out on the development of Tiny Speck's upcoming casual MMOG Glitch (check Glitch's tag page for a full preview of this fascinating game) according to a blog post on the developer's site.
Takahashi, who left Namco Bandai last year, has moved to Vancouver in order to join the team.
"Everybody has heroes. Some are fortunate enough to have a chance to meet their heroes face-to-face," Tiny Speck founder Stewart Butterfield writes on the site. "And some have the exceptional fortune to work directly with one of their heroes on a shared goal. And … that’s us!
"We played some Glitch together, batted ideas back and forth and found that we shared the same values — deep beliefs in curiosity, humor, absurdity, and above all a belief in the positive power of play."
Though he released an iOS version of Noby Noby Boy earlier this year, Takahashi has been dissatisfied with videogame development for quite some time, longing instead to explore other creative avenues, such as designing playgrounds.
“Being totally honest with you, I’m beginning to get a bit bored making just games,” he said in an Edge interview three years ago. “I wanted something in a different area, but quite similar. Being able to move physically, to exercise, I thought that would be a good idea to start with.” He subsequently went on the design a childrens' playground in Nottingham.
In April, Tiny Speck announced that it had raised $10.7 million in funding from its existing financiers Andreessen Horrowitz and Accel as Glitch prepared to enter beta.
Last March, Namco Bandai trademarked three titles, Katamari Amore, Katamari Amore Rolling Whopper, and Time Trip, suggesting that new opportunities for the kleptomaniac prince and his cousins to roll are on their way.
Source: Glitch blog