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Konami Sorry for “Major” Metal Gear Online Problems

Tom Ivan's picture

By Tom Ivan

July 21, 2008

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“We would like to take this opportunity to express our most sincere apologies for the problems that have affected all our customers that have been with us since the Premiere Beta back in April"

"We regret to inform that the release of the expansion pack Metal Gear Online Gene Expansion on 17th July 2008 was marred by major system related problems resulting in great inconvenience for all our customers,” reads a statement on MGO’s official site.

Konami has published a timelined report detailing the problems, noting that high user demand crippled the company’s servers shortly after the release of the Gene Expansion, leading to the temporary closure of aspects of the MGO service such as the MGO Shop and the Reward Shop.

Some users have found themselves unable to log into the game, while a number of customers’ payment records were incorrectly processed, although Konami says that all users who were overcharged for content have now been refunded following emergency maintainence.

Regarding its plans to tackle the ongoing problems, Konami says it will be implementing new strategies to reduce waiting time when making purchases from the MGO Shop, while there is currently no time schedule for the re-opening of the Reward Shop.

“We have been taking numerous corrective measures since the problems initially started, but unfortunately there are no permanent solutions we can announce at this present moment,” the company’s statement continues.

“We would like to take this opportunity to express our most sincere apologies for the problems that have affected all our  customers that have been with us since the Premiere Beta back in April.

“We are currently doing all in our powers to bring a permanent solution to the ongoing problems in the quickest time possible.”

grognard66's picture

This is absolutely a problem with PSN. Because Sony has taken a laissez-faire approach to online each game operates by its own set of rules with minimal standards, guidelines or oversight by Sony. This is a perfect example of what you get.
I would gladly pay Sony the same $50 I pay Microsoft each year if they had a centralized service where EVERY game had the same minimum features, interface and requirements.

Markajaw's picture

The cost of free online.

Venom's picture

Markajaw. Its not a problem with the PSN network - being a multi-console owner i know it works fine.
The problem is that Konami chose not to use the PSN servers.

Venom's picture

These problems all stem from Konami's greed to get customer details.

They rejected the use of the many Sony servers, the Sony SDK etc which all allow a proven working online gaming system.
Instead gamers have to use their PSN ID as well as TWO different Konami IDs!
Gamers have to spend time creating accounts on a PC if they want to play MGSOnline on the PS3!
Konami servers are overloaded and slow.
They made the customer experience for the PlayStation 3 user when it wasnt necessary.