Sony Computer Entertainment president Kaz Hirai lifted the veil on a few new PlayStation-related stats during a Thursday keynote at CES in Las Vegas.
The high-profile PS3 exclusive LittleBigPlanet, Hirai said, has so far sold 1.3 million units worldwide since its late October launch, with some 300K user-generated levels created.
He added that PlayStation Network now boasts 17 million accounts, and 3.4 million people have downloaded the recently-launched PlayStation Home Beta.
Sony announced other PS3 networking plans at CES, including a new deal with MTV Networks and a Home area for EA Sports. An update for the Life with PlayStation service is also due in spring.
Source: GameSpot
it's sad LBP can only sell 1.3 million WORLWIDE several months after release. we keep asking developers and publishers for new franchises and originality, but then go ahead and buy millions of units of sequels in a single region and let the daring titles go to waste. a damn shame.
then again, maybe the reason is because not enough households own a PS3. What' are the numbers for other AAA titles?
""This is the reason why we have millions of PS3 systems that are "unsold" and collecting dust in Sony's warehouses, but are still considered "sold," by Sony shareholders.""
Lets think rationally. Do you honestly believe a manufacturer can report sales of items sitting in thier own warehouse? A sale is made (and taxes must be paid) when an item is sent from a manufacturer (Sony) to a distributor or retailer (in most cases a large distributor who sells to smaller retailers). These products can sit and collect dust in warehouses of distributors/retailers and be considered sold products, but I doubt the next month these companies will make orders for new items if they already have a sufficient stock.
Also, you do know that warehousing inventory does cost money, a lot of money. It is not in the interests of retailers or manufacturers to hold stock, especially big bulky PS3 systems. I imagine almost all systems are produced in batches based on future orders (not sales forecasts).
@Kim_Naroz if what you are saying was true then there would be a ton of 60gb ps3's floating around at retailers, but there arent,.
And all of the systems that are made are sold before they are even made. so yeah, they are considered sold when they are shipped. Do you think that sony ships systems to gamestop based on trust and goodwill? I think not, Gamestop buys the systems, hence the term SOLD.
On top of this Sony, since the start of the system has had a hard time keeping the ps3 in stock world wide. So where is this ficional warehouse you are speaking of?
And as far as home is concerned.
A. less than 50 percent of people in America have the internet and we are the most advanced nation in the world, and since you have to have the internet to download home.....
B. Alot of people just dont like gaming online. So Home doesnt appeal to them at all.
Do research and educate your self before spouting off at the mouth
..and we are the most advanced nation in the world,..
Don' t tell other people to do research after you say something silly like this. You yourself even mention the 50% internet access coverage of America. I think there are countries more advanced than the US in several fields.
"A. less than 50 percent of people in America have the internet and we are the most advanced nation in the world, and since you have to have the internet to download home....."
All I have to say is HA to this statement. As an American who spent four years in Europe I have to say that our broadband stinks. We get slower speeds for more money. One of my Swedish friends pays the same for 100mbit/sec that I spend on 1.5mbit.
A year ago we were 19th in the world in broadband penetration with just about a quarter of the population. Number one in the world was Monaco at 40% and Denmark with 37% penetration.
My cell phone that I purchased in Europe 2 years ago is way more advanced than anything available here. They have had real-time video calls from their third-generation phones for almost five years.
As the invardly focused nation that we are most people THINK that we are the most advanced nation in the world.
1.3 million represents the number shipped worldwide to all the stores. There aren't even close to 1.3 million actual "owners" of Little Big Planet.
Oh well, at least Sony is using a number here that represents the number "shipped" to the stores here...That's better than what they have been doing for the last two years with the numbers associated with PS3 hardware.
With the PS1 and PS2, Sony would do the same thing that Nintendo and Microsoft still do with the Xbox 360 -- They would use the word "sold" to describe how many units have been "Shipped" to retailers and wholesalers.
But in 2007 when the PS3 found itself with only 1.4 million "owners," even though Sony had said their goal was to sell 6 Million consoles, Sony decided to change their corporate definition of what the word "sold" meant.
"Produced" is now the number that associates the PS3 hardware with the word "sold." The instant a PS3 system comes off the assembly line and is put into Sony inventory, the PS3 is classified as "sold," by Sony, even if it has not been "shipped" to a retailer or wholesaler.
This is the reason why we have millions of PS3 systems that are "unsold" and collecting dust in Sony's warehouses, but are still considered "sold," by Sony shareholders.
This is also one of the reasons why Sony claims to have "sold" 17 Million PS3 systems, even though only 3.4 Million have used the HOME online service......Do you see how something doesn't quite add up there???
This brings back memories of when Sony was saying they had "sold" 5.5 Million systems, even though there were only 1.4 Million "owners" of the PS3. Sony had "produced" 5.5 Million systems, but they hadn't even "shipped" 5.5 Million systems to stores, because nobody was buying the PS3.
Sony needs to learn that lies and false numbers always catch up in the end. After all the lies Sony told with the PS2, people were ready for the lies with the PS3.
You have to pay attention to the information that is released. When they talk about games sold, that's trackable by NPD and the European and Asians tracking companies (can't think of the other names right now) so if anyone claims a game has sold so many copies (same with consoles sold, i.e. people thinking MS is lying about 28mil 360s) that information is trackable and if they lie the official numbers when released would prove that. Sometime the press releases boast software/hardware "shipped”, which specifically is referring to not sold items, but the number that has been shipped to retailers. Although not indicative of amount SOLD, the number does at least show some promise as there is only so much room retailers have for items before they can't accept (don't want) any more of that particular item.
As far as Sony blatantly lying about sold/shipped, that's a hard pill to swallow. As far as "home" downloads, not only is it still in beta stage (a fact lost to some it seems) but it is not a mandatory download (a mistake if it’s not made mandatory when the final product launches). I think it’s better to have as much continuity as you can. MS made sure they had set standards and having NXE mandatory will allow better adoption from MS' partners as opposed to having a segmented PS3 user base.
You really should try harder.
Heh, so now suddendly Microsoft and Nintendo are innocents on this one? Everyone does this, they dont count sales that are directly bought by the consumer but bought by the retailers. Stop the bias please, we all know what's wrong with Sony this times, but this one is empty, cmon.
Any Sony or Nintendo fanboy can just as easily whip up certain lies about their rivals. They are a business, they have a marketing department and what this department does is hype the products they are trying to sell.
Microsoft became as big as they are by copying ideas off their rivals. Windows wasn't exactly their idea - however, you have to give them credit: they marketed it best and as a result are dominating this market.
Eventually, they were able to create a console, then its follow-up - and well... even the 360 was created with some help of the PS3 as a matter of fact. Read "The Race for a New Game Machine" and you'll discover some interesting facts about your beloved console. Still, you have to give the marketing/strategy department at Microsoft a lot of credit: good timing and good marketing made sure they sold a lot of their machines.
@Bleak Corner - so Sony didn't copy MS with online (Live), PSN games (XBLA), trophies (Achievements) and having a HD in a system (original x-box)?
I would read 360 Uncloaked by Dean Takahashi for unbiased journalism on the development of the 360. The book you cited was co-written by IBM's engineer who was the Sony lead and comes off as desperately trying not to get fired for the criticism of helping create a chip widely condemned as being too difficult to program for, too expensive to cost reduce and selling well below forecast costing both IBM and Sony significant development money. For the record, IBM started developing multicore processors in the late 90's and the 360 CPU is simply a modified PowerPC chip - developed before CELL was ever in R&D.
I definitely realize they did - I'm just a little tired of Kim's continued Sony bashing while anyone can just as easily do the same with any other console maker. Of course they copy each other's best work - it would be silly to re-invent the wheel constantly. The original X-Box was introduced solely because of the PS2's success... at the time, PC gaming was in decline and Microsoft fully realized they needed to start exploring the console world. Nowadays, things have changed and PC gaming is just as important to some as consoles are to another... but Microsoft is doing well with their console so they're going to stick around. For the record, the PS2 was released 3 years before the first X-Box and while it did not have an HD out of the box, you were able to hook one up... not that it did you that much good - but you could if you felt like it. ;)
In all honesty, I'm basing my recommendation for that book on this: http://online.wsj.com/article/SB123069467545545011.html - I'm just trying to point out that whether they like it or not... Sony has helped Microsoft in a way. That Dean Takahashi book definitely looks interesting... I'll check it out.
Oh... and for Kim: Little Big Planet really is a fun game - you should check it out. :D
Understood, Bleak Corner - I really like what MS has done in the console world, but even I am fed up with Kim's blatant viral marketing. MS is certainly not above reproach as I was reminded when one of my two 360's Red Ringed (my launch system, not the newer one when has run fine - knocks on wood) just before the Holidays. It just came back today - hooray!
If I'm not mistaken, in the US it is required that viral marketers admit this if questioned. Kim - are you a viral marketer employed for MS or one of their contractors?
Both of Takahashi's books on xbox development (he did one for the original too) are excellent and I highly recommend them. Takahashi does not pull any punches and shares details that are not the least bit flattering to MS, but it is fascinating to learn how consoles are developed and the planning necessary to enter the console space, regardless of your preferred platform.
"Oh... and for Kim: Little Big Planet really is a fun game - you should check it out. :D"
I think Kim would probably spontaneously combust if he touched a SOny VIdeo Game console ;)
And about MS stealing the idea for a GUI (graphical user interface) which used a mouse, Apple stole/appropriated the idea from Xerox as well. A team at Xerox developed it all (including the mouse), but their company had no vision and intended to do pretty much nothing commercial with the technology.
1.3 million is a great number... but I can't help but be disappointed by it given the immense hype Sony generated for the title: http://www.gamesindustry.biz/articles/littlebigplanet-will-be-hardware-s...
Good job Sony nice to see LBP doing well guess it does have legs after all,