LucasArts has confirmed that it has let an unspecified number of staff go as it looks “to better address the needs” of its internal development studio.
While the company didn’t specify how many employees had been affected by the cutbacks, one former member of staff referred to the layoffs as a "massacre", telling Kotaku that an estimated 60 development people had been let go, as well as 25 from external production and QA, after Star Wars: The Force Unleashed II went gold last week.
LucasArts said in a statement: "LucasArts is reorganising its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing. LucasArts continues to be committed to creating a first-class internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans."


