Machinarium Headed To PSN

Machinarium Headed To PSN

Machinarium Headed To PSN

Point-and-click adventure Machinarium is to be released on PS3’s online service, PlayStation Network, later this year, creator Jakub Dvorský has announced.

Dvorský revealed the news at Nottingham’s GameCityNights event last Friday, according to

Machinarium, released first for PC, Mac and Linux in 2009, tells the story of Josef the robot, who frees his friend and girlfriend from the evil Black Cap Brotherhood. The story is told without dialogue, instead using animated thought bubbles.

Dvorský’s Amanita Design also approached Microsoft with a view to an Xbox Live Arcade release, but was turned down. “We were refused by Microsoft to bring the game to Xbox,” he said. “They weren’t interested because the game was already released for Mac and Windows, and Microsoft demanded it as part of an exclusivity deal. We’re not interested in Microsoft anymore.”

He also had some advice for budding developers, saying: “It’s much easier if you create a game for PC and Mac. Bringing it to consoles is a lot of hard work and creates a lot of hassle with companies.”

Machinarium is also headed to tablets, but the newly-released iPad 2 does not feature in Amanita Design’s plans. Instead Dvorský and his team are looking at the Blackberry PlayBook, which is set for a North American release next month.