NEWS

Mass Effect Sells Two Million

Gavin Ogden's picture

By Gavin Ogden

January 29, 2010

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EA and BioWare have announced that the sci-fi sequel, Mass Effect 2, has sold over two million copies worldwide in its first week of going on sale.

Mass Effect 2 also earned 40 perfect scores, picked up over 30 editor's choice awards and has been featured on the front cover of 45 magazines around the worldwide

BioWare adds that the term "Mass Effect" was in the top 10 trending topics on Twitter and most searched for on Google News.

Dr. Ray Muzyka, co-founder, BioWare and group general manager of the RPG/MMO Group of EA said, "Mass Effect 2 is poised to be one of the biggest games of 2010. We could not be more proud of the game's universal acclaim and early commercial success."

You can read our Mass Effect 2 review here.

SteeMonkey's picture

What a bunch of Girls...

My console has the highest attach rate...

Ahem, actually, kind sir, I think one would find that in actual fact, MY console has the highest attach rate...

Surely you jest sir, as it is quite obvious that MY console actually has the highest attach rate...

Well kind sir, if you take a gander at these figures I have just pulled from thin air, you will that my console does indeed have the highest attach rate...

Ah Kind Sir, Not only does my console boast the highest attach rate, you can see from these as of yet unreleased games, that my console will continue to have the highest attach rate for years to come...

Ah, touche kind sir, but your sir, are a fucking idiot...

Ah, kind sir, kind sir, I will now lambast you for your insult, as you will find that my console has the highest attach rate and your mother, kind sir, is a whore...

...

savagehenry's picture

lol! Nice one Stee :P

Verbal_Oz's picture

lol - you make a good point, particularly the part about MY console having the highest attach rate...

StealthBadger's picture

Can we just shut this thread?

DubsTF's picture

Microsoft has certainly built up an impressive audience of lemmings who will rush out and buy whatever Microsoft tells them to buy during its first week of release. Too bad the sales almost invariably drop off precipitously after that and don't sustain over the long haul, but that's what you get when you build a fickle audience chasing 'blockbusters.'

Microsoft's business is not technology; Microsoft's business is marketing.

xstavrosx83's picture

So since you own a 360 you admit you are a lemming.Congratulations This needs balls...

jb1's picture

A game has reviewed well and sold well and yet you seem to have a problem with it because its on a microsoft platform. When you do this, you just come off sounding like a complete idiot (which you are), do you know that?

Verbal_Oz's picture

I ran your post through the de-fanboy translator and it returned the following:

Microsoft has certainly built up an impressive audience of customers who buy highly rated console exclusives during the first week of release. Of course sales almost invariably drop off precipitously after that and don't sustain over the long haul, just like the sales curve for almost every other big release game. That's what you get when you have a large number of customers who buy your products.

*Insert any successful technology company here* business is not technology; *repeat name here* business is marketing.

Poffle's picture

Xbox owners buying games for their console? Fuck me, whatever next?

ArronC07's picture

I think pretty much every company on the planet that sells a product is a in a sense a marketing company. Microsoft are no worse for doing that then Sony or Kraft or Ford or Unilever.

NickgamertagO1's picture

Ok, so an EA published game sells 3 million in one month when released on just two platforms and dramatically falls out of the top ten and that's somehow a bad thing if it were to happen? Other than Avatar and Titanic virtually all blockbuster movies drop over 50% after their first weekend of release. That's pretty normal. All that means is that people want to see it (or play it) so bad that they see/buy it right away. Pretty common occurrence for "blockbuster" titles. In any event, 2, 3, 4 million whatever is an amazing number any way you cut it. Just ask Konami, MGS4 didn't break 2 million in the US in its first week of availability let alone its first month. It only took its LTD sales to break 2 million. ^^

Flybaba's picture

You are one of the worst troll i have ever read. You really make me laugh with your non-sense. Please give us more!

DubsTF's picture

Nice comeback. *golf clap*

savagehenry's picture

Doesn't it have more to do with Mass Effect being an extremely popular game on 360 and PC. Maybe some people enjoyed it thoroughly and want more of the same.

Why have you singled out Microsoft? Same can be said for lots of popular games. This has been happening across all formats for many years and I doubt if it'll change any time soon.

I could list specific instances if you'd like?

Electronic Arts and Bioware are obviously doing their jobs properly, the game reviewed well and has sold phenomenally. Not really my cup of tea, but Good luck to them I say!

DubsTF's picture

I think it's simply adorable how you follow me around and try to shout me down. Good for you, savagehenry!

savagehenry's picture

Are we really reducing ourselves to flame bating now, Dubs?

Seriously, you've got it all wrong, that really wasn't what it's all about. Merely pointing out where you've perhaps let your convictions get the better of you.

If you're going to have strong opinions loaded with bias; be prepared to reap the criticism! Whether you like it or not.

I'm sorry to break this to you, if we were having this conversation in person I'd disagree with in exactly the same way.

I'm quite happy to arrange a constructive conversation, if you'd would like? contact me via email (my details are on the profile page) and I'll pass on my skype details and we'll arrange a calm and rational talk, where we can both air our views. You never know we might become closer because of it.

I'm very interested to hear from you, but prefer not to air any more dirty laundry in public as its not fair on the other readers and contributors.

NickgamertagO1's picture

I agree savage.

If we really go out in droves when a title is released (ME2 isn't published by Microsoft by the way) I guess that just shows how loyal Xbox owners are, or at least that we actually buy games for our console of choice. What's so bad about that? I'm sure Sony wouldn't mind having that problem.

StealthBadger's picture

bugger. double post

Morv's picture

Given that this game was cracked and pirated at release on the 360, and a week before release on the PC, this is good news. Good games sell, whether they've been cracked or not.

Also, I'm pleased by this - I'm enjoying the first game a lot, and will buy the sequel when I finish it. :)

ikaruga's picture


Let's just say for a moment that those who do get the cracked version are not considered buyers to begin with. Since i do happen to work within this form of industry (not gaming, a form of entertainment) we have an absolute "leniency" moto that pirating actually helps spread out the word faster and most of all much cheaper. Dont get me wrong i dont really disagree with pirating being illegal or anything but i just dont see how can it be "bad" considering that from our own possitions it's actually helping us sell more (free and fast exibition and of course word of mouth) and of course if your product is quality.

grognard66's picture

Awesome game, so far (I'm 5 hours in).

This is how well exclusives are supposed to sell...

SimonMaxwell's picture

The Mass Effect series won't be a 360 console exclusive for much longer. Bioware are to make a big PS3 announcement at this year's E3. I'm willing to bet that that announcement will be the release of Mass Effect on the PS3.

grognard66's picture

Possible, but I suspect it's a new IP. That would actually be better for Sony as 360 games that have been ported to PS3 6-12 months after the 360 release have always performed horribly (Oblivion, Fallout, Bioshock, etc.).

Flybaba's picture

ok but ps3 owner will have it an year later anyway

DubsTF's picture

I could be wrong but I'm pretty sure that this is how well exclusives are supposed to sell.

WazWii's picture

LOL! Owned! Hey, do not forget the PS3 either though!

http://www.next-gen.biz/news/final-fantasy-clears-one-million-sales-day-...

The above on one system and in one market.

grognard66's picture

Final Fantasy is the single exception for strong PS3 first week sales. Contrast that with Halo 3, ODST, Fable II, Mass Effect 2, etc. and you see the contrast in system software sales quite clearly.

WazWii's picture

Not really. MGS4. GT5 P both at 4 million plus. Uncharted 2 is also going well + 2 million and that will have some 'legs'. Fable 2 has at best reached 4 million (PC included) so I do not know what you are getting at (this was not even a new IP unlike Uncharted). Again the argument comes down to FPS. This is like comparing a Wii casual game to a piece of hardcore art i.e. Halo is the casual 'drivel' and Uncharted 2 is the piece of 'art'.

ArronC07's picture

I thought it's on the PC as well?

grognard66's picture

Yes it is - but I assure you well over 1 million of those sales are for the 360 version.

StealthBadger's picture

Oh come on. Even infamous has broken 1 million sales, and that was probably the most overlooked exclusive ever (and has been out for about 1/3 of the time ME has).

grognard66's picture

inFamous (an awesome game, btw) took months to break a million and that was worldwide (well, mainly US and Europe). Mass Effect 2 sold that in a weekend as do most other 360 exclusives. In fact, in the US only MGS4 and MW2 has the distinction of selling 1 milion in it's first month on PS3, whereas 360 has over twenty titles that have sold over 1 million in their first month (several of those on their first day even).

ArronC07's picture

So just over a million is how 'exclusives' (that are nothing of the sort) should sell on the 360 as apposed what exactly?

NickgamertagO1's picture

It seems it was an obvious jab at Sony for its inablity to sell console exclusives very well, or atleast relative to its competition. MS' AAA exclusives (whether available for PC or no) tend to do significantly better than Sony's.

rydamike's picture

Ha my friend you are hugely mistakin the only 360 exclusives that have done significantly well on the 360 are the Gears and Halo franchises. If you look at the MAJORITY of other exclusives on the 360 youll see they sell on par and even in many cases less than the PS3 exclusives.

WazWii's picture

I have to disagree Nick...

The reason why it seems they do better is because often the 360 had a some 7 million hardware installation base lead as opposed to the PS3. This 'skews' the results.

If we take out for instance, Viva Pinata, Tales of Versperia, Blue Dragon, Lost Odyssey and CrackDown those games have not done very well. If we then look at the big-hitters i.e. Fable 2 and Left 4 Dead we see they hit some 3.5 million units. Forza will not get near 2.5 million (flopped in the USA). When we look at Sony (LittleBigPlanet 2.5 million, Uncharted One 2.5 million and Uncharted 2 approaching 2.5 million and Motostorm/Resistence (both on 2 million - the latest versions), then we realise the PS3 is not that much behind given its hardware installation disadvantage. So the arguments are a 'fallacy' and broken.

All we are left then with is Halo and GOW 3 which are FPS so no surprise there. Remember the PS3 has its own big-hitter in MGS4 at some 4m and GT5 Prologue at some 4m. Also the ability of the PS3 to move games in Japan is strong i.e. Yakuza 500k +, MGS4 700k + and FF13 2m. So I cannot see where these arguments are coming from.

grognard66's picture

I decided to stop being lazy:
http://www.gamasutra.com/view/news/26856/Analysis_Wii_Overtakes_Xbox_360...

In summary, 360 has sold 112 million units of software while PS3 has yet to hit 75 million. The early start does not account for the difference as last year (i.e. the Year of the PS3), 360 outsold PS3 software by 20 million units (53 to 33 million). Facts are stubborn things.

WazWii's picture

Your data does not even mention the games I outlined and first party results versus Microsoft and Sony. It is just a 'general' overview. Again you said first-party Sony titles do not sell. The data gives very little on this. Good job you are not an analyst!

ArronC07's picture

You do know that gamasutra is owned by United Business Media who are a British company, I thought that you didn't trust non-US media outlets?

grognard66's picture

Neither do you according to your own comments on Edge - or did you forget how you bemoaned the state of British journalism when BBC ran an article criticizing the reliability of PS3?

grognard66's picture

Crackdown has sold over 2.5 million lifetime worldwide. It's funny how you have to "take out" almost every 360 exclusive to make your point. How can you exclude MS' top tier exclusives? - that's the point of having top tier exclusives! Of course not every exclusive was a hit - the same is true for Nintendo and Sony. But PS3's game release history is littered with the carcasses of exclusives that underperformed.

Facts are facts. PS3 has the lowest attach rate (by far) of either of the three systems and has a long history of first party games that failed to move even 600K units in their first month - let alone 1 million. LBP/Motorstorm/Uncharted 1 all broke a million only when the system bundles are factored in and took nearly a year to hit those numbers (or more). By contrast, all of the million+ 360 exlusive sellers did so BEFORE they were bundled (most in the first month).

Trying to argue that PS3 exclusives sell well is a losing battle as reality doesn't back you up. There's a very good reason Sony NEVER talks about attach rate and third parties lead with 360 for development. Developers aren't fanboys, they're business men and they're going to back the horse that's going to win for them.

Gamasutra had an article a few weeks back (I'm too lazy to look it up - it's by Matt Matthews) showing the software sales on each system and the contrast between 360 and PS3 is striking. PS3's install base isn't far enough behind to compensate for the dichotomy between software sales on the systems. The only explanation is that a significant portion of PS3 sales are as Blu-Ray players primarily.

Yes, Wii exclusives also do exceedingly well. That's great for Nintendo, but bad for the rest of the industry as that's pretty much all that sells on Wii (with a few very notable exceptions like RE4). By contrast, third party exclusives like Mass Effect and Gears do exceptionally well on 360 and help the industry as a whole.

WazWii's picture

Why are you taking a short-run view? Why not shut up and judge say LTD after a few years? i.e. Uncharted 2 is already passed 2 million. You also ignore another factor. A lot of the first-party that came out on the PS3 i.e. LittleBigPlanet was when the system was expensive and had a low install base. Let us wait and see what happens as the base grows and price comes down further. Here you may find this rather interesting;

http://wwvgsales.blogspot.com/2009/07/ltd-charts-by-platform-uk.html

Look carefully; you will find you are silenced. And if you really want to talk 'bundling' - what of COD MW bundles? FIFA 10, Forza 3 and AC2 360 Bundles in the UK? Do your research man.

rydamike's picture

It seems you dont know your facts so Im going to help you out the truth is that the MAJORITY of PS3 exclusives outsell the MAJORITY of 360 exclusives. In reality the only exclusives that do exceedingly well on the 360 are the Gears and Halo franchises you can run your mouth about tie ratios all you want but if you stopped and paid attention youd see that those are NA numbers in 90% of the cases not worlwide so lets stop and take a look at what games completely undersold on the 360 this might embarass you.

Crackdown-1.52 mill WW Mass Effect-2.13mill WW Viva Pinata-1.58 WW Dead Rising 1.74 mill ww Ninja Gaiden 0.96 mill ww Forza 3 2.37 mill ww L4D 2.67 mill WW L4D2 2.60 mill WW Saints Row 2.02 mill ww PGR4 1.91 mill ww Halo Wars 1.75 ww PGR3 1.40 mill ww Perfect Dark 1.31 mill GTA EFLC 1.21 mill ww Banjo Kazooie .60 mill ww Too Human .67 mill ww The Last Remnant .61 mill ww Lips .57 mill ww Infinite Undiscovery .56 mill ww Scene it .53 mill ww Blue Dragon .53 mill ww Kameo .53 mill ww Frontlines .52 mill ww

and the the list goes on an on but I really didnt want to embarass you further. The fact is that the only games that sell really well are 2 franchises on the 360 the rest pretty much bomb theres a couple in between that do well like Fable 2 and Forza 2 but the Majority of the 360 exclusives dont do big numbers meanwhille most PS3 exclusives sell well and in FACT more than 360 exclusives.

NickgamertagO1's picture

Wait...you're telling me Too Human sold 670,000 copies in the US alone? That's pretty good. I know the game wasn't rated very well, but I really liked it and hoped for either some DLC or a sequel. Viva Pinata sold 1.5 million copies??? That's amazing. Uncharted 2 can't crack 1 million but little old kiddie game Viva Pinata can? Ouch.

As far as your argument, I can't help but think you kinda proved Grognard's point more than anything. Those are pretty good numbers when considering those numbers are for one console only, in one territory. Do the same for nearly all PS3 exclusives; scratch that, exclusives or not and you'd see a much more bleak picture.

And where did you get those numbers anyway they seem too HIGH?!

rydamike's picture

Nick Nick Nick you seem to have your fanboy goggles on again all these numbers are worldwide and it seems the 360 fans only allow themselves to look at the NA numbers and never the whole picture. You made the joke about Uncharted yet that new IP has sold over 3 mill for the first 1 and the 2nd is already almost to 3 mill and it only came out 3 months ago another new ip LBP has also sold over 3 mill worldwide MGS4 is closing in on 5 mill worldwide while GT5P is at 3.5 million then you have other new ips from Sony like Motorstorm and resistence that have both sold well over 3 million copies worldwide. Even smaller new ips like Heavenly sword have sold well over 1 million worldwide and on and on. So the fact is if you stop and look at the whole picture meaning worldwide its not looking more bleak for Sony its looking more bleak for MS with the exception of there 2 famous franchises. But then again GT5 is bound to sell close to 6 million or more if you look at all the past iterations and GOW3 will sell well to.

ArronC07's picture

I'm guessing here Nick but I think that WW indicates World Wide?

If those numbers for NA only we'd have Aaron Greenberg spamming all the gaming media about them.

NickgamertagO1's picture

Do'h!

Still decent numbers though by any means.

ArronC07's picture

PS3 attach rate is higher than Wii and the PS3's tie ratio for multiplats is higher than 360. I dunno- facts, huh?

http://www.gamasutra.com/php-bin/news_index.php?story=23308

http://www.gamasutra.com/php-bin/news_index.php?story=23186

grognard66's picture

"The launch-to-date (LTD) tie ratio trends for the three key consoles are shown below. In the first figure we consider the launch-aligned tie ratios for the first 29 months of each system's lifetime. This does not show the entire lifetime of the Xbox 360."

You might want to brush up on your reading skills. The article you cited shows the 360 with a higher attach rate than PS3 - and that was only comparing the first 29 months. 360's attach rate has since increased to 8.8 while PS3's has remained essentially flat despite having sold more hardware since the date of the article.

The second link "is in Sony's opinion" - hardly an objective source - and they very conveniently only selected a handful of games that did unusually well on PS3 (because of franchise affinity for the Playstation brand) to skew the numbers.

Again, how can PS3 have even the same attach rate and sell 20 million fewer games last year? You can choose to ignore those facts as well as the fact that the top 20 software sales always have more 360/Wii titles than PS3 games on them. Where are these mystery PS3 game sales coming from? Certainly Japan is not buying Resistance, Killzone and Uncharted games. Do you really think developers would continue to lead on 360 if PS3 was selling more games?

Some of you guys come across as feeling threatened by the strong start of the year 360 has enjoyed (with Bayonetta being essentially an exclusive due to the highly publicized PS3 issues and now Mass Effect 2). Is it really so hard to admit when 360 has good games that do well on the system? It's good for all gamers that games like Mass Effect 2 are raising the bar in the industry.

NickgamertagO1's picture

Wow, an innocent jab at Sony turned into this? How'd you pull yourself away from ME2 to argue with Arron?

Attach rates are easily tracked and proven so I don't really see what all the fuss is about. The Xbox 1 and 360 both had amazing attach rates (records for any console since software/hardware sales have been tracked). Both over 8 smashes the competition. Moving on (and so should you lol).